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Especially since the last time I saw 'jittering' like this it was also related to game capture, which is something that LS does (if my surface level understanding of it is correct).
Edit: Also, what makes you say that it is not related to LS?
LS doesn't modify anything on the system. And the problem is even there when LS is not running.
I'm not saying it does. But what *does* it modify other than its own files? Shaders?
You are right! That does imply the issue is elsewhere. All the other clues point to LS though. The main one is that the game's behavior *only* changed after trying LS, so it must have tangled with something. It is also possible that is an undiscovered bug.
Lossless scaling DOES NOT modify any of the files of the game, in fact it doesn't even read those files, it is just an overlay that shows generated frames between the real ones. It doesn't inject anything at all and it doesn't access any other file other than itself.
It works by capturing the real frames with the windows APIS like dxgi and wgc (like a screen capture software) and then process them to generate the needed frames. that's why compared to in-game frame generation, LS has more artifacting.
Thanks for the info!
I'm trying to figure out why this issue happened exactly when I started to use LS, why the issue looks similar to one I've had years ago (which was related to game capture by OBS; on a different rig alltogether) and if it isn't related to LS, what the heck could it be?
Good tips. Game settings have been ruled out. Driver has been rolled back, factory reset, etc, issue still present. I do plan to fully uninstall the driver with DDU, so that's the next step.
Yep, the issue was consistent and persistent. The only way to workaround was to use Fullscreen or have Vsync off.
Turns out it was indeed an AMD driver issue. There was a driver update on the same day I started using LS, but I somehow forgot or didn't notice. But I also ruled out driver issue as an option since I rolled back to a much earlier driver and the issue was still there.
Cleaning the driver completely with DDU and using one before the latest driver did fix the issue.
Appreciate the help guys!