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THIS is how to RECORD Lossless Scaling Frame generation with OBS!!
I am not able to record using my dGPU unless I set OBS to use the APU in the windows advanced graphics preferences. So the caveat is I have to make OBS utilize my APU while also using it for framegen. In simple analogy below:
APU (framegen) + APU (OBS) = can record interpolated frames
APU (framegen) + dGPU (OBS) = can't record (black screen)
dGPU (framegen) + APU (OBS) = can record interpolated frames
Guess I'll have to stick to using my dGPU for now, hoping there is a workaround for this in the near future.
No suggestions on OBS, sorry.
Would you mind testing with your monitor connected to your MOBO? This would change a variable for the OBS testing as well.
Regarding connecting to MOBO, wouldn't this prevent me from using my dedicated GPU on games/apps?
Based on google/reddit, plugging to the MOBO will not utilize the dGPU.
Very unlikely, your dGPU's frames would just be routed through you iGPU. Which in the past could introduce latency and a possible throughput bottleneck.
But with your dGPU>iGPU>dGPU-setup working, i feel quite confident.
The previous issue that I had can also be solved by ticking a box in OBS to record
with SLI/Crossfire mode but its slow and causes fps drops while recording.
Thank you for reporting your findings btw.
My PC have 2 display, one 4k 120hz tv and a 1080p 120hz monitor. First the output display NEEDS to be connected through the igpu if not the frames will be really weird, LS say it output "60/40"(i cap in the Nvidia drivers 60 fps max as it output 120 with frame gen).
The real unfortunate thing is that the Igpu is weak to generate 4k 120hz using LS3, even with the low setting slidebar on LS app. The Igpu on idle is around 20-26% when display 4k 120hz and basically goes almost to 100% when using LS3 frame gen, so it have problems to push all the frames out.
NOT ALL IS BAD, that was 4k 120hz but on my other 1080p monitor and i belive even 1440p monitor would be beneficial since when is output on this display, the igpu frame gen work is not nearly as heavy when outputing 4k 120hz, the cost is really low and works perfectly.
For gpus weaker than rtx 4060 that is amazing, but the 4060 is already ease to reach in most games 1080p 120hz. For me i really wish i could 4k 120hz in games with high settings combining DLSS performance(native Nvidia frame gen still not as avaliable like DLSS 2) + LS3 frame gen, but unfortunally the LS3 2X frame gen for 4k 120hz is too much for Ryzen 5700g igpu stock.
Which resolution and monitor frequency did you use?