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Image quality? Depends on what you're playing. From what I've seen, LS1 produces the best results in 3D games, but say for 2D games you want something like integer scaling, sharp bilinear, Anime4K or xBR depending on the artstyle and your tastes.
Of course, I'm talking strictly the FSR and NIS options within LS, as opposed to e.g. in-game FSR support.
If you want quality LS1/FSR have the least sharpening artifacts and overall best image. NIS tends to be a little too sharp but is still fine, SGSR is the worst looking but also probably the best performing of the 4 big scaling filters as it was designed with phones in mind but it tends to have ringing artifacts in the image and more sharpening artifacts than NIS.