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Some kind of CRT post-processing shader would be cool, though.
because the CRT simulation shader gets rid of a lot of motion blur that LCD/OLED/projector displays give unlike the superior CRT display, but reshade is just for the appearance of individual frames and not for motion clarity (i believe).
Also, a feature allowing for the injection of shaders after scaling/FG would be very useful.
It would be a killer feature.