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Check the table in the image linked in my message above: if you have a 1920x1080 monitor, running the game at 1477x831 gives the 1.3 scale factor, since 1080/831=~1.3, it's not an arbitrary value that you just decide by yourself.
This is already taken care of in Lossless Scaling by using the Auto option in Scaling Mode.
The program can resize the windows first but the game's internal resolution will be the same and no way around low internal res giving bad results without changing it in-game.