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Segnala un problema nella traduzione
144hz, fps changes depending on the map, but most of the time its below 60fps, I capped the max fps to half of my hz so 72
Nope, windows 10
Do you personally use this program for SPT?
Will what you said above fix the issue of the fps numbers saying 144 / 288?
Try it. Overlays are usually the worst enemy of LS.
Update: I disabled steam overlay, i didnt know if that would have any effect if it didnt work on spt but did it anyways
I set the sync mode to Vsync, and then switched the capture api to WGC, but for some reason it still didnt change much, but when i put it back to DXGI all of a sudden its working like a charm!
Ground zero went from maybe ~45fps to now constantly over 100 - 120!
Thank you so much for the help, now its time to test streets, thats the final boss of benchmarking lmao