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what game? Skyrim? if so what settings did you use?
which mod is that I'll check into it
U can also stroll around in Losless Scaling forum here, read pinned topics, check some guides - useful infos there in general (im using LS for almost every game now, to get double stable 120 or 180fps for 120 or 180hz) or/and to save enery on top!
E.g. Warframe maxed out runs with stable 120fps and often in mission just eats 60 Watts on the GPU, without LS that would be way higher | BF0242 with VEry High settings runs on 64 player servers with stable 180fps - and yes NO input lag from frame generation!!! Thats insane !! :D (Im on 5600x | 6700xt | 32GB @3600 | 1920x1080)
So Skyrim:
In general the engine has a 60fps lock, because physics calculation is tied to that. The higher fps from LS DONT effect that, since the frames are generated after the engine has already produced them. So another plus since no mod is needed to go higher than 60fps (which could be risky by itself and still break stuff even when "fixed" by a mod)
screen in Windows set to 120hz on desktop
ForceVSync=false
VSyncSkipNumFrames=0
[LIMITER]
EnableFPSLimit=true
FPSLimit=60.0
> Check Windowed and Borderless
> Uncheck Vsync and Lock Frame Rate
Vsync off, freesync off, no fps limit
Vsync and Freesync off
Scaling Type: Off
Frame Generation: LSFG2.3
Mode: x2 (results in 120 fps - one could even go for 3x with 40 or 30 fps lock, but that WILL have visual glitches)
Performance: off
Clip cursor: on
Rendering:
Sync mode off(allow tearing)
Max frame latency: 1 (might differ for u)
Gsync support: On
Capture Api: DXGI
https://steamusercontent-a.akamaihd.net/ugc/13042237209671092/63A4A57FE4383630C3EA36736B557BA546C51328/
https://steamusercontent-a.akamaihd.net/ugc/13042237209678732/5BD48CFF7341B9D92B399539D95D3886FBA25AA3/
Also just learned that AMD Fluid Motion Frames (AFMF) in Adrenalin seems to work pretty good now, some claim even better than LS`s frame generation, there was a good update for that 2 months ago. Need to run some tests for various games...