Lossless Scaling

Lossless Scaling

Lossless Scaling is locking my FPS at 144?
As the title says it locks my fps when turning LLS on.

without it's above so it has to be LLS, I also checked my nvidia panel etc.

Is there somehow a option to unlock the fps or go above 144 limit?
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Showing 1-7 of 7 comments
Space Detective Nov 3, 2024 @ 1:24pm 
Increasing max frame latency allows breaking the FPS limit.

But... there is no point whatsoever aside for the meme of seeing big numbers. This is not how frame generation works; generated frames do not reduce input latency like real frames do, you still have the latency of 60 FPS even if it's being doubled to 120.
And if you're not using frame gen, LS has no need to capture and output more frames than your display can, uh, display; it doesn't make sense for what it's doing.
Last edited by Space Detective; Nov 3, 2024 @ 1:26pm
Jason DeGamer Nov 3, 2024 @ 1:26pm 
Originally posted by Space Detective:
Increasing max frame latency allows breaking the FPS limit.

But... there is no point whatsoever aside for the meme of seeing big numbers.

Thanks and why do you think there is no point?
I can differ the visuals of 144 from 260.
Space Detective Nov 3, 2024 @ 1:28pm 
Originally posted by Jason DeGamer:
Originally posted by Space Detective:
Increasing max frame latency allows breaking the FPS limit.

But... there is no point whatsoever aside for the meme of seeing big numbers.

Thanks and why do you think there is no point?
I can differ the visuals of 144 from 260.
If your display can only do 144 hz maximum, then that is the maximum number of frames per-second it can display.

If you think you can see a difference, that's placebo.
Jason DeGamer Nov 3, 2024 @ 1:36pm 
I have several monitors with differ hz. So if I play the game from my 165 hz monitor it will automatical set the max frames to 165? and at my 260hz it locks at 260?
Jason DeGamer Nov 3, 2024 @ 1:40pm 
And I definetly see a difference from 144fps to 260fps at my 144hz monitor, just tested it out with Cyberpunk2077.

Even if the monitor can only spitt out 144hz the motion is much smoother with higher fps than 144.

But thanks again for helping to understand the frame latency in LLS :)
Last edited by Jason DeGamer; Nov 3, 2024 @ 1:41pm
Space Detective Nov 3, 2024 @ 1:41pm 
Originally posted by Jason DeGamer:
I have several monitors with differ hz. So if I play the game from my 165 hz monitor it will automatical set the max frames to 165? and at my 260hz it locks at 260?
Oh hmm, I don't have multiple displays so I don't know what LS's behavior would be here.
Someone else would have to help you, sorry.
Space Detective Nov 3, 2024 @ 1:43pm 
Originally posted by Jason DeGamer:
And I definetly see a difference from 144fps to 260fps at my 144hz monitor, just tested it out with Cyberpunk2077.

Even if the monitor can only spitt out 144hz the motion is much smoother with higher fps than 144.

But thanks again for helping to understand the frame latency in LLS :)
Hm, I'm getting out of my depth here and will bow out at this point, but I will reiterate it's a solid fact that a 144 hz display can only do 144 FPS max; high refresh rate displays wouldn't need to be a thing otherwise.
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Date Posted: Nov 3, 2024 @ 1:13pm
Posts: 7