Lossless Scaling

Lossless Scaling

(ノ°□°)ノ  [developer] Jul 12, 2024 @ 10:40am
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2.10 Beta
- Improved framerate stability, smoothness and latency, especially for less powerful GPUs.
- Return to previous behavior when rendering over refresh rate is allowed.
- Freesync improvements.
- Added Lithuanian and Vietnamese localizations.

Beta testers may want to check the config.ini file located in the LS root folder for experiments with some internal LS parameters.
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Showing 1-15 of 33 comments
Gizzmoe Jul 12, 2024 @ 11:03am 
😀👍
Zolrak Jul 12, 2024 @ 11:43am 
:pleased:
Rops Jul 12, 2024 @ 12:00pm 
:104:
FranTesla Jul 12, 2024 @ 12:47pm 
2
a little feedback, had to lower config.ini settings to keep the smoothness and low input latency of the previous version (40-50 real frames to x2 or x3 performance, gtx1080ti, 1440p 165hz)
max_frame_latency = 1
buffer_count = 2
Last edited by FranTesla; Jul 12, 2024 @ 12:48pm
мurdock Jul 12, 2024 @ 11:28pm 
:steamhappy::steamthumbsup:
infinite prowess Jul 13, 2024 @ 3:32pm 
Originally posted by FranTesla:
a little feedback, had to lower config.ini settings to keep the smoothness and low input latency of the previous version (40-50 real frames to x2 or x3 performance, gtx1080ti, 1440p 165hz)
max_frame_latency = 1
buffer_count = 2
I noticed that the beta did have some input lag increase so changed ONLY those values would revert it to what it was before? Or are those values supposed to be better than what it was before?

Also is the dxgi frame rate buffer size good to keep on 15? Thanks!
Last edited by infinite prowess; Jul 13, 2024 @ 3:33pm
FranTesla Jul 13, 2024 @ 7:26pm 
Originally posted by infinite prowess:
Originally posted by FranTesla:
a little feedback, had to lower config.ini settings to keep the smoothness and low input latency of the previous version (40-50 real frames to x2 or x3 performance, gtx1080ti, 1440p 165hz)
max_frame_latency = 1
buffer_count = 2
I noticed that the beta did have some input lag increase so changed ONLY those values would revert it to what it was before?
yes, only those, didn't try anything else, went with my intuition and the instructions in the comments, and got it fix to keep playing
Steel Jul 13, 2024 @ 9:45pm 
I'm getting worse frame pacing on both 60x2 and 40x3 at 120hz with this beta, I reverted because I don't want to mess with the config.
Spook Jul 14, 2024 @ 1:50am 
Nice, increasing the dxgi_frametime_buffer_size allows for improved stability of LSFG/RTSS-Reflex/Nvidia-1/3-sync at fixed refresh rates.

I would love to see these settings implemented in a per-game-adjustable manner.
Laguna Jul 14, 2024 @ 2:11pm 
very nice works great on 6900xt
[LHG] Fricandelle Jul 15, 2024 @ 6:30am 
Tried with my RTX2060 which I cap around 50 fps, but with this version it shows 50/50. I don't have this problem with 2.9, where it shows 50/144.
DarkH2O Jul 15, 2024 @ 7:35am 
Framegen doesnt seem to be working properly with this version. It will only work if the output is on different monitor than the source. If not your fps just shows what ever your monitor refresh rate and no framegen.
(ノ°□°)ノ  [developer] Jul 15, 2024 @ 7:38am 
Originally posted by DarkH2O:
Framegen doesnt seem to be working properly with this version. It will only work if the output is on different monitor than the source. If not your fps just shows what ever your monitor refresh rate and no framegen.
If you have Discord running try turning off hardware acceleration under Voice & Video
Last edited by (ノ°□°)ノ; Jul 15, 2024 @ 7:38am
ngid Jul 15, 2024 @ 7:52am 
I'm trying to contact the author of the software Lossless Scaling to discuss (on a private channel or email) the possibility to integrate Frame Generation in an existing postprocessing pipeline which already hooks into DXGI SwapChain. Any chance I can talk to the publisher directly? Thanks.
infinite prowess Jul 15, 2024 @ 8:04am 
Originally posted by ngid:
I'm trying to contact the author of the software Lossless Scaling to discuss (on a private channel or email) the possibility to integrate Frame Generation in an existing postprocessing pipeline which already hooks into DXGI SwapChain. Any chance I can talk to the publisher directly? Thanks.
Yea join the discord his name is ths he’s on the discord server but I’m not sure how often he responds
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Date Posted: Jul 12, 2024 @ 10:40am
Posts: 33