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I don't use AMD Adrenalin so I can't confirm if it's compatible, but you can mess around with OBS for video and image capture while using LS. Alternatively, you could try WGC as the capture API instead, though you'll have to record the screen itself rather than the application, like what the above user says with recording the desktop.
Do note however this has some quirks and is a bit temperamental. If you have admin permissions enabled for LS you also need OBS to have admin permissions, you may have to restart both OBS and LS and specifically launch LS before OBS, and every single time you launch OBS you have to select LS's window again for that video source manually. It does indeed capture video and screenshots in the end, though!
EDIT: Adding this paragraph is easier than rephrasing the original post: As it turns out, the secret to getting OBS to capture LS in DXGI consistently is to start it while OBS is running, scale the game, alt+tab, do the thing where you tell OBS to lock onto LS's window, then go back to the game. This seems to persist when you unscale then scale the game again, though I didn't thoroughly test it, nor did I check how this interacts with the auto-scaling feature.
I tried with desktop capture settings on and off - same thing. Just can't reliably take screenshots with LS scaling/framegen and it's really stupid, because I tend to screenshot a lot.