Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You could use it for video, but you'd probably get better results using the standalone shaders in your video player yeah.
When used on "real life"-videos it seems to have the following effects;
-Slight noise-removal / erasing of fine details.
-Line-thinning
-Some sort of very mild geometry-correction on lines.
Probably undesirable to most. Not to mention it's quite recourse-intensive at higher settings.
For regular video, i use LS1 or FSR. FSR when video is already oversharpened, LS1 when it's not. NIS will quickly oversharpen if source is sharp.
Yea that makes sense.
Thanks, the uses I've been giving have been very soft and both LS1 and NIS shine there but I'll keep FSR in mind for sharp scenes.