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It might be possible to just run OBS to capture the desktop app and LS the Preview.
What? Does this mean you can get it work with GeForce NOW too?
It freezes the image to 1 frame if you enable it directly.
Then OBS it works but 60 fps animations.
I think animation wise it is capped?
From what I learn, if you don't have the remote play 'focused' it results in a black screen or a frozen screen because it doesn't stream/update the picture when it's not clicked on.
And using other ways to 'hook' and pick up the render doesn't work to create frame generation since the interpolated frames doesn't exist, it's just double or triple the 'same frame' in the same time space...
I was playing Digimon World for PS4 mind you, so it's locked to 60 fps to the streaming function (imagine a virtual monitor that is locked to 60 hz, inside your PC, but your setup can handle 144hz).
So in a way you can't frame gen live 'streamed' videos, but videos on YT or such that is buffered works.
It also doesn't work on Elden Ring, so there are a few things that don't work with it mainly due to the way it's set up (Elden Ring restrict things for competitive purpose it seems, like black bars on the ultra widescreen which doesn't need it, but FromSoft is horrible at coding so they just hid all their 'background rendering' under the black bars).
Basically, LS is best in games where it's rendered inside your PC environment at the utmost, and has very little in ways of 'anti-cheat' or protectionism in it's configuration...