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Could you enable the hardware mouse cursor and pass through events? This game at least can pretty clearly handle that as it is using the hardware mouse cursor which is drawing at the desktop rate of 240 rather than the game rate of 60, and many others can as well. With this program off I can move the mouse easily at full frame rate even on loading screens where it is only drawing a few frames per second. With it on, the mouse is extremely choppy on loading screens with low frame rates, and in game it is frame locked to the original 60hz of the game.
Breaking hardware mouse support is very undesirable for any game with a mouse cursor, and that is a lot of games.