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For games that have max of 60 fps, no cap needed if you use x2 frame gen then you should have 120 generated fps, provided your GPU has head room to do that.
It's best to also set the monitor to 120hz then for sync and frame pacing reasons.
My bad, I misread that he had a 120 hz monitor.
Well, I personally don't use v-sync for capping fps. V-sync has its own performance impact.
Yes, that's the vsync settings that I use for many years now even before LS.
My monitor is 165hz so the only options the control panel shows is 165hz, 100hz, 60hz.
If you find something not right, you can use external tool to give you 120 hz.
That's unfortunate. Well, maybe you will be happy with the result of a 60 -> 120 on 165hz, if not set it to 100hz with 50fps framecap, or use CRU (Custom Resolution Utility) to add 120hz to monitor.
Hey how do you CAP with rivatuner or GPU control panel? Whenever I do either of those things it also ends up capping the FPS on lossless scaling, this not only makes it not work, it straight up breaks the app.
Don't use a global framecap, add an RTSS profile for each game.