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However, the tricky part is, LS only conceives resolution by the window size. It means that, even you open a 720p video on your 1080p monitor, in fullscreen LS will take it a 1080p video.
To do the real scaling, you have to make the window size smaller then LS will do the scaling for you. For example, if it's 720p, resize it to 720p.
Hope you understand what I mean.
At least LS1, will supersample (upscale then downscale) your image if the input resolution matches the output/monitor resolution, or so i've been told.
If you want to test if LS's scaling is functioning properly, i suggest setting "Scaling type" to "Nvidia image scaling" and cranking the sharpness to 10. This should make it obvious.
I can definitely see the sharpness increasing, so it works. I guess the image quality won't get better though. Thanks!
This is exactly what the scaling from 1080p to 1080p does. The scaling factor becomes 1 and does nothing but only sharpening.
What does the Size option do in Anime4k scaling type?
Hmm, have you played the latest Assassin's Creed games? Basically there you can toggle resolution scale from 1 to 1.40x for example (goes higher) and the image will not only look sharper but it also has a lot less aliasing/shimmering. I was looking for something like that.
It goes from Small to Very Large, I assume Large is the better quality here?
I see, kinda shame. would be awesome if such technology existed :D
In other words, open the video player / browser, resize it to about 70% of screen size, scale it in LS.