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Could you describe the weirdness above 240? Also, I take it that you tried this with a game that was generating about 60 FPS. If I generate frames in games that are already pushing 280 FPS in order to reach 360, that might not be a problem.
That is 100% true. And I exercise discernment when reading the replies.
Waste? Last time we spoke, I taught you the wonders of DLDSR. Now let me teach you the wonders of FPS. The higher the FPS acompanied with a high refresh monitor, the more smooth and life-like the experience.
You can never have too many FPS. Even on singleplayer games. Some say you don't need that much in singleplayer games, but I'd say the same about 4k or 8k. You don't need any of it if we take this argumentative road. To me, 4k is a deal breaker because it sacrifices FPS. On 1440p, I get crispy image and I get to retain the high FPS. The smoother, the better. And that's one of the reasons CS pros are using 360hz monitors and beyond. Today we already have 480, 500, 540 and 1000hz monitors. There is a market for it and a reason for it.
Gotcha. I will adjust my expectations accordingly.
Try it out yourself and then you'll see what Xavvy and I was talking about. I would like to see if someone ever said "Once you played at 360fps you can't go back to 240fps". Or are you saying that your current 144fps is somehow not a very smooth gaming experience already?
And you are absolutely right with that, you made the right decision. 1440p is the sweet spot, 4k is a waste.
Long but incredibly detailed and very well researched read;
https://blurbusters.com/blur-busters-law-amazing-journey-to-future-1000hz-displays-with-blurfree-sample-and-hold/
Opinion (and visual example) from someone very experienced with high refresh rates, image clarity and the benefits thereof. 1 min for the relevant bit, rest of the vid is interesting if you want to learn about image clarity and BFI.
https://youtu.be/nqa7QVwfu7s?feature=shared&t=50
If you are going to have a strong opinion about this you owe it to yourself (but moreso others) to learn about the topic.
This is highly dependent on your application;
4k on a phone? Probably unnecessary.
4k on a 55inch screen you use as a dekstop monitor? You are looking at a pixel density/image sharpness lower than a 24in 1080p monitor.
Hmm... Idk if anyone is ever gonna say that. There are nuances to that. For instance, I did say to you in the past that once you experience DLDSR, you won't ever go back to 1080p native because that sht is blurry af, but I can still play PS3 games that are 720p on a 40" TV. It's all about context. As for the FPS, it all depends on the kind of game your playing. You can always adapt and be fine with what you got, but like I said, the more the better. A PCMR will never not want more FPS (unless it's unstable by using this software and pushing it beyond its limits like you guys said).
Exactly!! I saw this video when it was released and when he said that using that monitor is like looking through a window, I got goosebumps. Haha. I'm currently getting a 360hz monitor because it's 1440p OLED. It's a beast of a monitor. I has it all. But in the future when tecnology get to a point where we'll get 1440p OLED with 500-1000hz, I'll buy it!
Yes, but if you would actually notice that depends on how far you sit away from the 55inch screen. You certainly don't sit at close to a 55" than a 27-32".