Lossless Scaling

Lossless Scaling

MAKT445 Apr 11, 2024 @ 7:12am
Its it possible to implement xess to lossless scaling?
I wonder if someone could put intel XeSS 1.3 in to lossless scaling
< >
Showing 1-9 of 9 comments
ogioto Apr 12, 2024 @ 8:15am 
Answered previosuly, use the search function for details on why.
In short- not possible
KodaiRyu Apr 15, 2024 @ 8:54pm 
XeSS 1.3 is open source https://github.com/intel/xess/releases/tag/v1.3.0 no idea how is it impossible to implement :steamfacepalm:
On Vam Ne Steem Apr 16, 2024 @ 12:42am 
Originally posted by KodaiRyu:
XeSS 1.3 is open source https://github.com/intel/xess/releases/tag/v1.3.0 no idea how is it impossible to implement :steamfacepalm:
Why you think what XeSS is a lot better than LS1? And of course for author is better to reveal for people personal capabilities of programming than just bunch of open source solutions in one place:Darling:
KodaiRyu Apr 16, 2024 @ 1:23am 
Originally posted by On Vam Ne Steem:
Originally posted by KodaiRyu:
XeSS 1.3 is open source https://github.com/intel/xess/releases/tag/v1.3.0 no idea how is it impossible to implement :steamfacepalm:
Why you think what XeSS is a lot better than LS1? And of course for author is better to reveal for people personal capabilities of programming than just bunch of open source solutions in one place:Darling:
Well this includes FSR1 and NIS and those are open source so that's why we ask implementation of this.
Last edited by KodaiRyu; Apr 16, 2024 @ 1:24am
ogioto Apr 16, 2024 @ 4:09am 
Originally posted by KodaiRyu:
Originally posted by On Vam Ne Steem:
Why you think what XeSS is a lot better than LS1? And of course for author is better to reveal for people personal capabilities of programming than just bunch of open source solutions in one place:Darling:
Well this includes FSR1 and NIS and those are open source so that's why we ask implementation of this.
Yes, but they are spatial tech. XeSS, DLSS2/3, and FSR2/3 are temporal tech and these cannot be implemented into the app.
Last edited by ogioto; Apr 16, 2024 @ 4:09am
Licurici May 4, 2024 @ 2:13pm 
Up
ogioto May 5, 2024 @ 12:26pm 
Originally posted by Licu:
Up
Up for what, read the answer above your "Up". it sums why it is not possible
Kriss Hietala May 8, 2024 @ 9:56am 
SHort answer is No. Long answer is No, it is not possible.
FryToastFrill May 8, 2024 @ 2:11pm 
Originally posted by KodaiRyu:
XeSS 1.3 is open source https://github.com/intel/xess/releases/tag/v1.3.0 no idea how is it impossible to implement :steamfacepalm:
XeSS (along with FSR 2 and DLSS) are temporal upscalers and require specific information that lossless scaling can't provide. Things like motion vectors, depth map, and frame jitters allow these techniques to collect more data that let them have high quality upscaling but they must be provided by the engine themselves.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Apr 11, 2024 @ 7:12am
Posts: 9