Lossless Scaling

Lossless Scaling

Jimp Jun 24, 2024 @ 1:02pm
Couple of questions
Hey Yall!

Just found out about this program and decided to give it a go but I have a couple of questions

Setup: I9 9900kc, 32gb ram, RTX 3900 streaming through moonlight to different displays around my house.

1: Best Scale Type for moonlight stream?
2: Not displaying FPS when "draw fps" is enabled?
3: Preferred GPU is only showing Auto?
4: Does this program work for VR as well?

Initial testing I'm impressed but noticed some issues when I tried locking games at 30 fps but switching it to 60 fps made everything smooth. I can't tell the difference between native and Lossless both seem smooth with no difference in latency.
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Showing 1-6 of 6 comments
Gizzmoe Jun 24, 2024 @ 1:38pm 
Hi!

1: I don't use Moonlight, but LS1 is generally the best for most things.

2: No idea.

3: If you only have one GPU that's normal.

4: That question comes up often, but so far I've only seen one guy here that uses it for MSFS using Virtual Desktop, no other "success stories" so far that I know of:
https://steamcommunity.com/app/993090/discussions/0/4355624856142767631/#c4355625041394260256
Last edited by Gizzmoe; Jun 24, 2024 @ 1:39pm
Jimp Jun 24, 2024 @ 1:43pm 
Originally posted by Gizzmoe:
Hi!

1: I don't use Moonlight, but LS1 is generally the best for most things.

2: No idea.

3: If you only have one GPU that's normal.

4: That question comes up often, but so far I've only seen one guy here that uses it for MSFS using Virtual Desktop, no other "success stories" so far that I know of:
https://steamcommunity.com/app/993090/discussions/0/4355624856142767631/#c4355625041394260256

Thank you,
Gizzmoe Jun 24, 2024 @ 1:44pm 
👍
Jewish_Doctor Jun 24, 2024 @ 2:18pm 
If you get this working with Moonlight please tag me. Seems that since Moonlight is generating a stream Lossless isn't applying the frame generation to it afaik.
startower Jun 24, 2024 @ 2:57pm 
works only for local pc, if you want to stream then you should use LS on the moonlight client side but you will add LS latency to network latency and stutter is bad unless you vsync your moonlight client (more latency).
Jimp Jun 27, 2024 @ 7:37pm 
Originally posted by Jewish_Doctor:
If you get this working with Moonlight please tag me. Seems that since Moonlight is generating a stream Lossless isn't applying the frame generation to it afaik.

Looking at moonlight streaming stats it works, I had to install an virtual display,

https://www.youtube.com/watch?v=nNWpbRUPkn4

Then set my Virtual Display to my streaming devices resolution and refresh rate, Make sure the game launches as Borderless window and set to 60 fps.

Lossless Scaling settings are: Scaling set to Auto & Aspect ratio, Scaling type off, Frame Gen: 2.1 x2, Performance mode on, Capture Mode: DXGI, Prefered GPU & Display auto

Moonlight settings are set to run at Native full screen (2960x1848) in my case and 120 fps

When game first starts moonlight stats are showing 60fps on video stream, I use the hotkey function to turn on LossLess and Moonlight jumps on to 120 fps. Can't get Lossless draw fps display to show in game but according to moonlight itself, it's streaming at 120
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Date Posted: Jun 24, 2024 @ 1:02pm
Posts: 6