Lossless Scaling

Lossless Scaling

Accretionist Jun 21, 2024 @ 3:32pm
Stuttering?
Anyone else experiencing severe stutter, when looking down it's especially noticeable. I'm on 3060ti, using x2 framegen for Elden Ring, I swear 60 fps feels way smoother. I read the guide and tips and did everything I could. I have a 144hz ultrawide. Am I missing something? I'm able to use it on videos and youtube and it's pretty damn good but games just tend to stutter a lot for some reason. Any advice?
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Showing 16-24 of 24 comments
infinite prowess Jun 22, 2024 @ 6:21am 
Originally posted by Gizzmoe:
If that doesn't work try it with Vsync Off in the game, Vsync on in NVCP, monitor to 120hz, framecap 59 for x2 framegen (one below because of sync), Draw FPS on, check if the framerate counter shows 59/118, if not you are GPU-limited (for example it shows like 51/102), lower then graphics settings until it shows a stable 59/118. Or try Performance Mode On first before lowering the settings.
Hey man can u help me out on discord? infinite_prowess thanks
Gizzmoe Jun 22, 2024 @ 6:23am 
Originally posted by infinite prowess:
Originally posted by Gizzmoe:
If that doesn't work try it with Vsync Off in the game, Vsync on in NVCP, monitor to 120hz, framecap 59 for x2 framegen (one below because of sync), Draw FPS on, check if the framerate counter shows 59/118, if not you are GPU-limited (for example it shows like 51/102), lower then graphics settings until it shows a stable 59/118. Or try Performance Mode On first before lowering the settings.
Hey man can u help me out on discord? infinite_prowess thanks

No. And stopping spamming the thread with that. If you have a specific question, ask.
Last edited by Gizzmoe; Jun 22, 2024 @ 6:24am
PUR3 Jun 24, 2024 @ 8:23am 
Originally posted by robertus27:
Originally posted by Accretionist:
Big update: The reason for stuttering was actually me not having two settings on in Windows, believe it or not. It is absolutely crucial to have these 2 in Graphics Settings in Windows:
1. Hardware-accelerated GPU scheduling
2. Variable Refresh Rate

After enabling this, it's extremely smooth and FPS is almost always doubled. I was actually amazed by the result.

Hi, i can not find the setting for Variable Refresh Rate in Windows Setting. Please help. Thanks.
I could be wrong but I'm pretty sure that setting only shows up when you have a variable refresh rate monitor and the monitor is set to use it (GSync or Freesync, etc), if your monitor doesn't support VRR or doesn't have it turned on then you will never see that option in windows settings.
Deathscythe432 Jun 25, 2024 @ 12:23am 
im currently having the stuttering i have a 1440p 165hz g-sync monitor using a 4070 TI Super I disabled V-sync in game (baldur's gate 3) and set frame rate caps and while it does look smoother there is just random stutters that occur every few seconds which can be rather jarring if i'm just using g-sync (usually getting over 100fps just wanted to get even more smoother motion) i don't have those random micro stutters
Last edited by Deathscythe432; Jun 25, 2024 @ 12:23am
Spook Jun 25, 2024 @ 1:19am 
With in-game vsync disabled you leave the syncing to Window's compositor (if windowed/borderless). The stuttering you are seeing could be your limiter floating around the border of 2 different refresh intervals. When its doing this Window's compositor might display 1 frame for 2 refreshes and skip displaying the next.


You can try several things when this happens;

-If using RTSS*, set limiter type to front edge sync for more consistent frametimes. (Use per-game profiles in RTSS.)

*When using RTSS, learn what your display's exact refresh rate is. You can use https://www.displayhz.com/ for this. You can input fractional values in RTSS. (Doesn't accept the period sign from the numpad!)

-Try the in-game limiter when available, some games react badly to external limiters.

-Use the in-game vsync. Steady pacing, but more latency.

-Learn how to use RTSS's Scanline sync. If it works with your game, then tune the tearline to be about 1 quarter from the top of the tearing indicator. IF this works, it will provide the least latency.
Last edited by Spook; Jun 25, 2024 @ 1:25am
Deathscythe432 Jun 25, 2024 @ 9:33am 
Originally posted by Spook:

-If using RTSS*, set limiter type to front edge sync for more consistent frametimes. (Use per-game profiles in RTSS.)

*When using RTSS, learn what your display's exact refresh rate is. You can use https://www.displayhz.com/ for this. You can input fractional values in RTSS. (Doesn't accept the period sign from the numpad!)
this was it started using the exact refresh rate with exact frame limiting and that fixed it (164.956)
Spook Jun 25, 2024 @ 10:10am 
Originally posted by Deathscythe432:
Originally posted by Spook:
[...]
this was it started using the exact refresh rate with exact frame limiting and that fixed it (164.956)
Yep, that would do it, ~45ms difference would make the limiter cross the refresh window border every ~22sec causing a series of stutters.

44ms off is quite a bit, havn't seen anything like that before. Nothing to worry about if you're aware of it though.
Deathscythe432 Jun 25, 2024 @ 11:28am 
Originally posted by Spook:
Originally posted by Deathscythe432:
this was it started using the exact refresh rate with exact frame limiting and that fixed it (164.956)
Yep, that would do it, ~45ms difference would make the limiter cross the refresh window border every ~22sec causing a series of stutters.

44ms off is quite a bit, havn't seen anything like that before. Nothing to worry about if you're aware of it though.
would simply overclocking the monitors hz rate fix it? used to do it in the past on old 60hz panels and would get them to 80hz
Spook Jun 25, 2024 @ 12:12pm 
Originally posted by Deathscythe432:
Originally posted by Spook:
Yep, that [...] of it though.
would simply [...] them to 80hz
You could very likely fix your 164.95hz with CRU (Custom Resolution Utility). Change it to 165hz if it lists 164.956hz or change it to 165.044hz if it lists 165hz. Check afterwards with displayhz.com.

I do wonder if it's programmed as 164.956hz or if you've got a bum timing crystal/oscilator in your monitor somewhere. Nothing to be worried about though, it's an inconvenience at most.
Last edited by Spook; Jun 25, 2024 @ 12:15pm
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Date Posted: Jun 21, 2024 @ 3:32pm
Posts: 24