Lossless Scaling

Lossless Scaling

Stuttering issue in Helldivers 2 using LS
Noticed if I use LS in this game that panning the camera around feels stutter. Any fix for this? Using 1:1 scaling with LS1 and frame gen. All set to performance.
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Showing 1-15 of 16 comments
Kozero May 15, 2024 @ 3:44pm 
Helldivers is very poorly optimised, so unfortunately it's going to struggle with LS.

You can try a few things though. First, don't bother with scaling. The performance hit is only worth it in games with poor anti aliasing.

Besides the obvious graphics settings, the setting that seem to effect performance most (at least on my machine) is render scale and async compute.

In Display settings, for render scale, try "native", "ultra quality", or even "quality". The game defaults to supersampling(?) which dumps FPS for minimal graphical improvement. "Ultra Quality" seems to be a nice middle ground in my opinion.

In Graphics settings, async compute offloads some processing from your GPU to your CPU. Basically turn it off if your GPU is higher spec than your CPU, or turn it on if your CPU is higher spec than your GPU. If they're balanced, turn it off.

Next thing you need to do is find out what your lowest average frame rate is in game, and cap your FPS to that. The simplest way to do that is play a game and keep an eye on your FPS. You can use something like SpecialK if you want to get technical of course.

If you still get stuttering, there's not much else you can do until the game is optimised better.
ogioto May 16, 2024 @ 12:33am 
Yeah, poor optimization, I combine LS1 upscaling from lower res (because the game upscaler is thrash), and LSFG to be able to keep steady FPS. Also, I use the Allow Tearing to minimize the latency and it feels smooth. If you play from HDD there might be stutters due to the limited bandwidth.
N0REGARD4LIFE May 16, 2024 @ 5:10am 
Originally posted by Kozero:
Helldivers is very poorly optimised, so unfortunately it's going to struggle with LS.

You can try a few things though. First, don't bother with scaling. The performance hit is only worth it in games with poor anti aliasing.

Besides the obvious graphics settings, the setting that seem to effect performance most (at least on my machine) is render scale and async compute.

In Display settings, for render scale, try "native", "ultra quality", or even "quality". The game defaults to supersampling(?) which dumps FPS for minimal graphical improvement. "Ultra Quality" seems to be a nice middle ground in my opinion.

In Graphics settings, async compute offloads some processing from your GPU to your CPU. Basically turn it off if your GPU is higher spec than your CPU, or turn it on if your CPU is higher spec than your GPU. If they're balanced, turn it off.

Next thing you need to do is find out what your lowest average frame rate is in game, and cap your FPS to that. The simplest way to do that is play a game and keep an eye on your FPS. You can use something like SpecialK if you want to get technical of course.

If you still get stuttering, there's not much else you can do until the game is optimised better.
I’m not scaling or using async compute. The game defaults to quality upscaling not super sampling.
N0REGARD4LIFE May 16, 2024 @ 5:12am 
Originally posted by ogioto:
Yeah, poor optimization, I combine LS1 upscaling from lower res (because the game upscaler is thrash), and LSFG to be able to keep steady FPS. Also, I use the Allow Tearing to minimize the latency and it feels smooth. If you play from HDD there might be stutters due to the limited bandwidth.
Doing all that. Who plays from a HDD in 2024 😂
Kozero May 16, 2024 @ 3:50pm 
I can see you have a 7800 X3D and 4090, so I'm surprised you're getting stuttering. Your TV only has a 100hz variable refresh rate as well, so you shouldn't need frame doubling.

For frame doubling to be effective, you need to cap your FPS to at most half your maximum refresh rate. With your PC spec however, 100 fps at max graphic settings should be possible in any game.

I think the issue then is your system configuration. I'm assuming you're on Windows 11, so check these settings:

In the Start Menu, search "graphics" and open the settings. In here, click "Default Graphic Settings", and enable everything.

In the Nvidia Control Panel:
G-Sync > enabled in full screen
Low Latency Mode > Ultra
Max Frame Rate > 98 (G-Sync needs (max refresh rate - 2) to work optimally)
Vertical Sync > On

In every game, turn off the frame cap, and disable VSYNC in settings. This will optimise your system for latency and frame pacing.

Put simply, you would only use frame doubling in games (or even videos) that are hard capped at 60 or below. In that case, you would need to cap your FPS in game to 49 (half max frame rate) to get stable frame doubling.
N0REGARD4LIFE May 16, 2024 @ 7:44pm 
Originally posted by Kozero:
I can see you have a 7800 X3D and 4090, so I'm surprised you're getting stuttering. Your TV only has a 100hz variable refresh rate as well, so you shouldn't need frame doubling.

For frame doubling to be effective, you need to cap your FPS to at most half your maximum refresh rate. With your PC spec however, 100 fps at max graphic settings should be possible in any game.

I think the issue then is your system configuration. I'm assuming you're on Windows 11, so check these settings:

In the Start Menu, search "graphics" and open the settings. In here, click "Default Graphic Settings", and enable everything.

In the Nvidia Control Panel:
G-Sync > enabled in full screen
Low Latency Mode > Ultra
Max Frame Rate > 98 (G-Sync needs (max refresh rate - 2) to work optimally)
Vertical Sync > On

In every game, turn off the frame cap, and disable VSYNC in settings. This will optimise your system for latency and frame pacing.

Put simply, you would only use frame doubling in games (or even videos) that are hard capped at 60 or below. In that case, you would need to cap your FPS in game to 49 (half max frame rate) to get stable frame doubling.
I have stuttering on my Legion Go, not my desktop or laptop
kripcision May 16, 2024 @ 8:46pm 
Originally posted by N0REGARD4LIFE:
Originally posted by ogioto:
Yeah, poor optimization, I combine LS1 upscaling from lower res (because the game upscaler is thrash), and LSFG to be able to keep steady FPS. Also, I use the Allow Tearing to minimize the latency and it feels smooth. If you play from HDD there might be stutters due to the limited bandwidth.
Who plays from a HDD in 2024 😂
me, most games are fine on a hdd, if they arent then they get thrown on the ssd... temporarily
ogioto May 17, 2024 @ 12:32am 
Originally posted by N0REGARD4LIFE:
Originally posted by Kozero:
I can see you have a 7800 X3D and 4090, so I'm surprised you're getting stuttering. Your TV only has a 100hz variable refresh rate as well, so you shouldn't need frame doubling.

For frame doubling to be effective, you need to cap your FPS to at most half your maximum refresh rate. With your PC spec however, 100 fps at max graphic settings should be possible in any game.

I think the issue then is your system configuration. I'm assuming you're on Windows 11, so check these settings:

In the Start Menu, search "graphics" and open the settings. In here, click "Default Graphic Settings", and enable everything.

In the Nvidia Control Panel:
G-Sync > enabled in full screen
Low Latency Mode > Ultra
Max Frame Rate > 98 (G-Sync needs (max refresh rate - 2) to work optimally)
Vertical Sync > On

In every game, turn off the frame cap, and disable VSYNC in settings. This will optimise your system for latency and frame pacing.

Put simply, you would only use frame doubling in games (or even videos) that are hard capped at 60 or below. In that case, you would need to cap your FPS in game to 49 (half max frame rate) to get stable frame doubling.
I have stuttering on my Legion Go, not my desktop or laptop
Oh, that makes more sense, one of the recent updates made the game heavier, a friend with 1060 was able to play it without a problem until that update, after it he can barely reach 60 fps on low. Problably that is the source of your issue as well.
Jonny Sparta May 17, 2024 @ 9:58am 
My Hd2 tip is to NOT use the in game fps limiter. It does weird things and I've gotten muuch better results by capping with Nv control panel.
ogioto May 17, 2024 @ 4:23pm 
Originally posted by Jonny Sparta:
My Hd2 tip is to NOT use the in game fps limiter. It does weird things and I've gotten muuch better results by capping with Nv control panel.
Most people in the LS community use RTSS for limiting
FelixDiffer May 18, 2024 @ 9:49pm 
HD2 this patch have issue performance
I also ran into this issue, oddly, unticking G-sync Support in the Lossless Scaling settings seems to resolve it.
Originally posted by SecondBreakfast:
I also ran into this issue, oddly, unticking G-sync Support in the Lossless Scaling settings seems to resolve it.
That worked for me, thanks.
Klyka Feb 9 @ 8:25am 
turn off g-sync support in lossless scaling
ApeBlin Feb 10 @ 10:18am 
If you have an AMD card, disable Record Desktop in Record & Stream settings
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Date Posted: May 15, 2024 @ 1:30pm
Posts: 16