Lossless Scaling

Lossless Scaling

DaemonCross Jun 5, 2024 @ 11:03pm
Feature Request: Ability for OBS to capture LossLess Scaled Games (w/FrameGen)
Afaik, it seems OBS is unable to capture LossLess scaling enabled games. It seems the window capture function of OBS is unable to hook the LossLess window (w/Framegen)
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Showing 1-7 of 7 comments
ogioto Jun 6, 2024 @ 1:32am 
The issue is that Microsoft have not published the full documents about how dxgi works, so the dev works with all the available information out there. With the currently available inforamtion, there is no simple way for that.
But there is a guide that requires some tinkering that allows to record with OBS.
You can find it in the app discord server at the forum section.
On Vam Ne Steem Jun 6, 2024 @ 1:47am 
All capture software and like nvidia or action! are can't understand and save framerate generated gameplay.Someone says that if you have second monitor it's can be real to capture nice quality video or by the phone.
Last edited by On Vam Ne Steem; Jun 6, 2024 @ 1:49am
christopher Jun 6, 2024 @ 2:39am 
Use WGC capture API on lossless to capture the generate frame ;)
Last edited by christopher; Jun 6, 2024 @ 2:39am
On Vam Ne Steem Jun 6, 2024 @ 2:43am 
Originally posted by christopher:
Use WGC capture API on lossless to capture the generate frame ;)
It's true, but dxgi feels better and has less bugs.
AkiraJkr Jun 6, 2024 @ 7:11am 
I'm not entirely sure how Lossless works to capture and send those to the user, but if the dev is looking for someone pretty knowledgeable with these things, one person I can ask is Kaldaien(creator of Special K)? Messes around a lot with dxgi and mostly with latency-related stuff.
ogioto Jun 6, 2024 @ 7:51am 
As I previously stated- there is a guide on how to record DXGI with OBS on the discord channel of the app for the people that still want to try that.
AkiraJkr Jun 6, 2024 @ 3:05pm 
Originally posted by ogioto:
As I previously stated- there is a guide on how to record DXGI with OBS on the discord channel of the app for the people that still want to try that.
Oh I know, just saying maybe it would be beneficial for the dev to talk to another dev that seems to have years and years of experience with messing around dxgi.
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Showing 1-7 of 7 comments
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Date Posted: Jun 5, 2024 @ 11:03pm
Posts: 7