Lossless Scaling

Lossless Scaling

im amazed and mindblown
I tried FSR 3 in immortals of avenum, and was impressed by how it made the game so perfectly fluid. I also own an AMD card and have access to Amd Fluid Motion Frames wich is the frame gen thats supposed to work in every game. Well AFMF works like ♥♥♥♥, it has ghosting at lower frames and even tho the game says i have 120 fps the frames still feel like 60...

and then i found this tool a couple of days ago...wow IT IS MAGIC....ive capped my game at 60 fps and it produced 120 and it feels like 120 , ive said to myself this is not possible, and so i let the game run nativly at 120 fps... ♥♥♥♥♥♥♥♥♥, no difference... how is it possible that the tool is so good?

i mainly play Path Of Exile and i have drops into 60 fps when there are alot of mobs on the screen wich makes gameplay feel stuttery and not fluid, well this Lossless Scaling magic made it so i have 120fps all the time...wtf it works just like FSR 3, i literally cant tell the difference between native 120 and frame gen 120 its perfect.

Hope that the tool only gets better from now, its just amazing.
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Showing 1-5 of 5 comments
Skylers Meth May 27, 2024 @ 3:43am 
Agreed, it's seemingly magic!

Found Ghostwire Tokyo to have major control lag last night, not sure how to fix it. But other than that, it's been great on pretty much everything else!
Originally posted by Skylers Meth:
Agreed, it's seemingly magic!

Found Ghostwire Tokyo to have major control lag last night, not sure how to fix it. But other than that, it's been great on pretty much everything else!
yes i noticed there is some imput lag at around 60 fps, if my base frame rate is like 80-90 than the input lag becomes bearable and playable even fps games like cyber punk feel good. But since i play mainly a diablo like top down game like path of exile, there is virtually no downside since everything is cursor movement and you basically dont notice the lag. Anyways i bet with time they will improve the lag but serriously this beats FSR 3 and NVIDIA'S frame gen out of the park by the fact that it runs in any game and it really feels like the fps you gained is smooth. Quite an achievement. Tese devs are wizards haha!
ogioto May 27, 2024 @ 6:34am 
Originally posted by bim bim bim:
Originally posted by Skylers Meth:
Agreed, it's seemingly magic!

Found Ghostwire Tokyo to have major control lag last night, not sure how to fix it. But other than that, it's been great on pretty much everything else!
yes i noticed there is some imput lag at around 60 fps, if my base frame rate is like 80-90 than the input lag becomes bearable and playable even fps games like cyber punk feel good. But since i play mainly a diablo like top down game like path of exile, there is virtually no downside since everything is cursor movement and you basically dont notice the lag. Anyways i bet with time they will improve the lag but serriously this beats FSR 3 and NVIDIA'S frame gen out of the park by the fact that it runs in any game and it really feels like the fps you gained is smooth. Quite an achievement. Tese devs are wizards haha!
You can try enabling the "Allow tearing", it should lower the input lag.
startower May 27, 2024 @ 3:26pm 
cap frames to 59.98 with RTSS
Skylers Meth May 27, 2024 @ 7:51pm 
Originally posted by ogioto:
Originally posted by bim bim bim:
yes i noticed there is some imput lag at around 60 fps, if my base frame rate is like 80-90 than the input lag becomes bearable and playable even fps games like cyber punk feel good. But since i play mainly a diablo like top down game like path of exile, there is virtually no downside since everything is cursor movement and you basically dont notice the lag. Anyways i bet with time they will improve the lag but serriously this beats FSR 3 and NVIDIA'S frame gen out of the park by the fact that it runs in any game and it really feels like the fps you gained is smooth. Quite an achievement. Tese devs are wizards haha!
You can try enabling the "Allow tearing", it should lower the input lag.

Unfortunately it did not.
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Date Posted: May 27, 2024 @ 2:37am
Posts: 5