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The game is still showing in proper landscape but the mouse cursor is being relocated as a portrait screen. Also it sort of points to things at a bizarre offset meaning I am not landing directly on a highlighted item but an event triggers reading off a description as if I just moused over said item.
Just tested 2.6.0.3.
The Pointer and frame counter is indeed fixed. Thanks.
2 Quick new observations :
1)LSFG performance is worse. Lots of artifacts and flickering when rotating the camera. Did not happen in 2.6.0.2.
2)Custom Scaling: Any transition from a game loading screen to simply doing a return to game title action makes Lossless show a frozen screenshot when the transition occurs all the while the game is still doing its thing in the background. You have to alt tab out of game and then back into game to get back the live feed.
I tested all of the above in Palworld.
Note about #2, setting Scaling Mode to Custom causes the freezes. Won't happen in Auto.