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I don't know if it's due to the games, or RTSS, or the 1050ti, or the DSR, or some combination. I'll need to decide what more demanding game I can install quickly which wouldn't reach 60fps at 1080p... Preferably one with its own FPS lock.
Edit: Just tried Metro Last Light Redux, 1080p Very High (Tesselation on just High) with SSAAx2. That put the FPS in the starting area to just over 30, I locked it to 30 with RTSS and turned on LSFG which, again, just made it worse (though not as bad as with 4k tests above).
That's what I've been doing. It only makes the framerate drop to the mid to low 20s when I turn it on.
I also see my CPU usage spike, as seen when I have RTSS OSD up. I didn't check it with the earlier 4k tests, but Metro Last Light Redux at 1080p the CPU usage spikes from around 30% to around 45%, meanwhile the framerate drops from around 30 to 25 or so.
I know the OSD may "make the framegen not work", but thinks don't feel any smoother when I have it off either.
I thought RTSS locking may simply not be compatible with the feature, but one of the guide posts explicitly said to use it.... Perhaps the issue is my old CPU - i7-920 at stock 2.66GHz. But whatever the case is, the new feature just doesn't work on my system.
So I tried Beyond a Steel Sky now. It does have Bordlerless Full Screen option, and even its own fps lock so I didn't need to do it through RTSS! Plus, at max settings it chugs somewhere in the 30s and 40s on my system, just what's needed.
Locked down to 30, spun the camera around a few times, and turned on LSFG. LS's own framerate counter showed in the 50s. Running forward seemed smooth enough, but spinning the camera around was rather input laggy. The input lag made it hard to tell whether it was smooth or not, but it's just not worth it for me.
Turning on the frame gen also raises GPU and CPU usage. In fact, with Gurumin at 1080p max settings, I just observed CPU usage jump from 4-8% to 6-11%, and GPU usage from 14 to 36%. This means that Lossless Scaling's frame gen, at least on old/weak GPUs like the 1050ti, is only good for "unlocking" framerates of games the card can run well and not for enhancing performance in games it struggles with.
I was going to make a video, but using the WIN+ALT+R for recording breaks the framegen, and that's the only way I record videos.
without LS buff same settings fps drops to 35-40 and get random microlags sometimes.
so for fullhd with gtx1050 it give small buff making smoother gaming feeling
To double frames from 60 to 120 FPS in WQHD I estimate 10 to 20 % of the performance of my 3060 Ti. I cannot use it or wouldn't recommend it in 4K as this uses likely 20 to 40 % of the power, only for FG.
So, if you use a slower GPU, you even need more overhead in such "high" resolutions and if the GPU already struggles with the game itself, the experience will be much worse.
If you are only running at 30 FPS and 1080p, it might be easy for a 1050 Ti.