Lossless Scaling

Lossless Scaling

alexitsmymail Jan 17, 2024 @ 12:52am
Problems with upscaling
Testing different versions 2.5.x

1) LS dont work in Bordless Window in Tainted Grail: The Fall of Avalon (Unity) and Far Cry New Dawn. Only works when games run in Window mode. But in Window mode i have G-SYNC did not worked :(

2) In some games G-SYNC was gone off too (Stray Souls for example) :(

3) in Days Gone LS dont works in all window modes
Last edited by alexitsmymail; Jan 17, 2024 @ 1:15am
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Showing 1-10 of 10 comments
(ノ°□°)ノ  [developer] Jan 17, 2024 @ 3:23am 
Hi,
It should work for any window unless it’s exclusive fullscreen.
VRR currently doesn’t work for LS.
Days Gone is a very special game that needs for VRR option to be turned on (I know it may sound confusing).
alexitsmymail Jan 17, 2024 @ 4:22am 
Originally posted by (ノ°□°)ノ:
Hi,
It should work for any window unless it’s exclusive fullscreen.

You can try it in Tainted Grail: The Fall of Avalon and Far Cry New Dawn, utility is not worked in this games in Borderless Window - scale is not activated by hot keys and by manual press on button Scale.
ogioto Jan 17, 2024 @ 4:23am 
Have you tried these games with windowed instead of borderless?
alexitsmymail Jan 17, 2024 @ 4:25am 
Originally posted by ogioto:
Have you tried these games with windowed instead of borderless?

yes, i had said in my first message :)
ogioto Jan 17, 2024 @ 4:28am 
G-SYNC doesn't work at the moment, yes, that is known. If you lock the games and LS you still should have smooth performance for them
alexitsmymail Jan 17, 2024 @ 4:31am 
Originally posted by ogioto:
G-SYNC doesn't work at the moment, yes, that is known. If you lock the games and LS you still should have smooth performance for them

The LS works nice in bordless window in , for example, Terminanor: resistance and Elex II - in Bordless Fullscreen window mode and G-SYnc is worked .
I immediately see when GSync does not work - the picture becomes not smooth (and I check this by displaying the monitor’s Hertz in the monitor menu)
ogioto Jan 17, 2024 @ 4:33am 
Due to that I mentioned that you can lock the game and LS to make it smooth again. If you can keep the game running in stable 60/72 FPS then you can cap LS to 120/144 FPS and do not have issues due to G-Sync not being available
alexitsmymail Jan 17, 2024 @ 4:38am 
Originally posted by ogioto:
Due to that I mentioned that you can lock the game and LS to make it smooth again. If you can keep the game running in stable 60/72 FPS then you can cap LS to 120/144 FPS and do not have issues due to G-Sync not being available

I don’t understand why these manipulations?
I have an RTX 4090 and a Samsung G8 Oled monitor.
I play in games in 5160x2160 DLDSR res.
I only use LS in games that don't have DLSS/FSR2.x (and if the game has these technologies but doesn't have DLSS3/FSR3, then I use LukeFZ or PureDark mods for FG).
In LS I don’t use lsfg - I didn’t like how this technology works, requiring fps settings in the game and hertz caps in the monitor. The utility's upscaling capabilities are enough for me - it does it perfectly in the Elex 2 and Terminator I mentioned, and gsync does not break in them.
I would like the developer to test the games I specified, perhaps this will allow improvements to be made to the utility. It's excellent in its own way, but there is room for improvement :)
Last edited by alexitsmymail; Jan 17, 2024 @ 4:39am
ogioto Jan 17, 2024 @ 4:43am 
Sorry, I misses that you use upscale only and not fg, I was providing information for the fg
Last edited by ogioto; Jan 17, 2024 @ 4:43am
alexitsmymail Jan 17, 2024 @ 4:55am 
Originally posted by ogioto:
Sorry, I misses that you use upscale only and not fg, I was providing information for the fg

well, np, bro :)
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Date Posted: Jan 17, 2024 @ 12:52am
Posts: 10