Lossless Scaling

Lossless Scaling

Losing performance when scaling.
So I bought the program so I can run some stuff on my laptop at higher FPS, but I seem to only loses performance by using the program

I am testing it with the game War Thunder.
I have the game set to 1600x900p, and it running in windowed mode, I get about 50 fps.
If I set the game to native resolution (1080p) i get about 43-45fps.

I only want to to upscale to 1080p (native) and give me like a 5-10% boost, so I set to the following (which as far as I can tell is the highest quality I can set)

I have the program set to the following:
Scale factor: Custom -> 1.2, center, force resize (I also tried auto, has the same effect but looks even worse)
Scale type: -> FSR, sharpness (0.5), Capture API (Auto), allow tearing (on), HRD/LL (off)
Options: -> Clip cursor, (on), cursor speed (on), Hide cursor (off)

AMD drivers settings:
Anti-lagg (off)
chill (off)
boost (off)
sharpening (off)
wait for sync (off, unless app specifies)
Virtual super resolution (off)
Freesync (off)

Afterburner/Riva tuner:
FPS limiter (60)

What happens:
When I enable scaling (either via the button or shortcut) my FPS goes to about 41-44, and my latency seems to go up by about 10ms. So i am getting literally a worse result than running it at native resolution. (data pulled from afterburner)

System:
HP laptop with a Ryzen 5 5500u (GPU is Vega 7)
Video driver version 21.11.2

Any help would be appreciated.
Last edited by SpartanWarrior; Nov 20, 2021 @ 9:58pm
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Showing 1-14 of 14 comments
Hybred Nov 20, 2021 @ 9:59pm 
Try going down further and see if the loss in perf still persists (Scale factor of 1.5 for example)

Additionally try another game and see if its just that game having issues or just your hardware in general. If you can do this I will be able to get to the root of the issue and may assist
SpartanWarrior Nov 21, 2021 @ 12:48am 
Originally posted by Hybred:
Try going down further and see if the loss in perf still persists (Scale factor of 1.5 for example)

Additionally try another game and see if its just that game having issues or just your hardware in general. If you can do this I will be able to get to the root of the issue and may assist

Even if i set the scaling all the way to 1.8, I still have a 1-3 fps loss compared to running native 1080p, and about a 5ms increase, while the image looks like ♥♥♥♥♥♥♥.

Frankly, WT is the only game I play on this laptop that gives me an issue, as I dont "need" high FPS to play things like civilization.

Any advice?
SpartanWarrior Nov 21, 2021 @ 1:01am 
I tested it in civilization 6, the only other game I really play atm.

Same settings for lossless scaling as war thunder

900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

When I use the program I get worse performance and image than if I just ran the game at native 1080p.

Help!
Last edited by SpartanWarrior; Nov 21, 2021 @ 1:17am
Hybred Nov 21, 2021 @ 8:06pm 
Originally posted by SpartanWarrior:
I tested it in civilization 6, the only other game I really play atm.

Same settings for lossless scaling as war thunder

900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

When I use the program I get worse performance and image than if I just ran the game at native 1080p.

Help!

Please try using FSR Lite and see if the issue persists, it is a lighter version of FSR but looks virtually the same. If that doesn't work try NIS, which is an extremely similar tech. Let me know of your findings
SpartanWarrior Nov 22, 2021 @ 1:23am 
Originally posted by Hybred:
Originally posted by SpartanWarrior:
I tested it in civilization 6, the only other game I really play atm.

Same settings for lossless scaling as war thunder

900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

When I use the program I get worse performance and image than if I just ran the game at native 1080p.

Help!

Please try using FSR Lite and see if the issue persists, it is a lighter version of FSR but looks virtually the same. If that doesn't work try NIS, which is an extremely similar tech. Let me know of your findings

Virtually the same results.
(ノ°□°)ノ  [developer] Nov 22, 2021 @ 4:50am 
Originally posted by SpartanWarrior:
900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

Are you sure scaled 1080p looks worse than 900p? If so, I think there is a problem. If not, then most likely this graphics card is not powerful enough for scaling. It consumes more resources for capturing and scaling the image than for rendering the game at higher resolutions.
SpartanWarrior Nov 22, 2021 @ 2:29pm 
Originally posted by (ノ°□°)ノ:
Originally posted by SpartanWarrior:
900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

Are you sure scaled 1080p looks worse than 900p? If so, I think there is a problem. If not, then most likely this graphics card is not powerful enough for scaling. It consumes more resources for capturing and scaling the image than for rendering the game at higher resolutions.

fairly confident, it (900p FSR) looks worse than native 1080p in some selectively super noticeable ways. It almost looks like its jsut stretching the 900p image to fit, but also decreasing my performance to boot.

My cpu is only hitting like 40-60% utilization, so is this taxing the GPU even worse?
Hybred Nov 22, 2021 @ 2:47pm 
FSR does not work on every GPU, if no matter you're using FSR or FSR Lite, or if its on many different games you still get worse performance then I'm going to say FSR is incompatible with your PC. I tried troubleshooting all the ways it could work for your device.

Last option is to make sure your drivers are the latest drivers, and even do a DDU uninstall to be safe and make sure you're getting the best performance possible. AMD made supported cards work better with FSR on a driver level, if you're already up to date you can try a reinstall with DDU if you feel like it but this is the last solution available.
Hybred Nov 22, 2021 @ 2:49pm 
Originally posted by (ノ°□°)ノ:
Originally posted by SpartanWarrior:
900p FSR off = 39fps 24ms (medium looking)
900p FSR on = 31fps 40ms (worst looking)
Native 1080p = 35fps 30ms (best looking)

Are you sure scaled 1080p looks worse than 900p? If so, I think there is a problem. If not, then most likely this graphics card is not powerful enough for scaling. It consumes more resources for capturing and scaling the image than for rendering the game at higher resolutions.

I know FSR is more optimized when used on the GPU, but in the case someone has a good CPU but a bad GPU that can't really handle FSR would it be possible to add a CPU scaling option to Lossless? Where the CPU will do the scaling?
SpartanWarrior Nov 22, 2021 @ 3:17pm 
Originally posted by Hybred:
Originally posted by (ノ°□°)ノ:

Are you sure scaled 1080p looks worse than 900p? If so, I think there is a problem. If not, then most likely this graphics card is not powerful enough for scaling. It consumes more resources for capturing and scaling the image than for rendering the game at higher resolutions.

I know FSR is more optimized when used on the GPU, but in the case someone has a good CPU but a bad GPU that can't really handle FSR would it be possible to add a CPU scaling option to Lossless? Where the CPU will do the scaling?

It would be nice to have some type of cpu offload for the workload given my CPU is more powerful than my GPU.

my GPU is the vega 7 chip built into the 5500u APU.
Its one of the top of the line APU chips AMD makes, so i doubt it would not support FSR given that things like gtx480 cards seem to be able to use it.
TheBestLancer Nov 24, 2021 @ 6:00am 
Yes, i got the same problem just like you.
(ノ°□°)ノ  [developer] Nov 24, 2021 @ 8:36am 
I guess even best CPU will not handle this kind of job. In addition, it will also need to copy from VRAM to RAM and back.

Is running LS as admin changes anything?
Last edited by (ノ°□°)ノ; Nov 24, 2021 @ 8:38am
SpartanWarrior Nov 26, 2021 @ 2:28am 
Originally posted by (ノ°□°)ノ:
I guess even best CPU will not handle this kind of job. In addition, it will also need to copy from VRAM to RAM and back.

Is running LS as admin changes anything?

Makes no difference.
Please look into optimizing for APU (or integrated) graphics, especially since next gen ones will have MUCH better GPU components. There will (most likely) be a lot more people trying to game on them given the market for hardware will still most likely be pretty messed up until 2023.
(ノ°□°)ノ  [developer] Nov 26, 2021 @ 2:42am 
Originally posted by SpartanWarrior:
Please look into optimizing for APU (or integrated) graphics, especially since next gen ones will have MUCH better GPU components. There will (most likely) be a lot more people trying to game on them given the market for hardware will still most likely be pretty messed up until 2023.

I don't think that there is anything specific in the APU so that I could do optimization. Please try 2.0 beta version with the nearest scaling. Now it captures and processes image the same way as FSR and NIS scalers. We can make sure that the problem is not related to capture, for example. Because nearest neighbor almost does not consume resources for upscaling.
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Date Posted: Nov 20, 2021 @ 9:53pm
Posts: 14