Lossless Scaling

Lossless Scaling

.:Johnny:. Jan 4, 2022 @ 3:09pm
Games freezing
Some games work fine, while some other games are freezing after scaling. Green Hell for example. Both auto and custom scaling are causing the game to freeze. Nvidia and AMD methods in windowed and borderless modes. Only cursor is working and I can hear the audio.
The game returns to normal after clicking "Unscale". I've tried playing with legacy capture mode enabled and the game freezes after scaling, again.
I have a GTX 1060 6gb card with latest driver. Windows 10 21H2 update.
Please help.
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Showing 1-15 of 20 comments
(ノ°□°)ノ  [developer] Jan 4, 2022 @ 4:39pm 
What you are describing is legacy capture mode. It is selected automatically if the WGC mode is unavailable for some reason. Most often this happens if the version of Windows is less than 1903, which is not your case, or it is some kind of custom Windows, or some LTSC edition. There also may be a problem with the video driver.
.:Johnny:. Jan 5, 2022 @ 12:58am 
Originally posted by (ノ°□°)ノ:
What you are describing is legacy capture mode. It is selected automatically if the WGC mode is unavailable for some reason. Most often this happens if the version of Windows is less than 1903, which is not your case, or it is some kind of custom Windows, or some LTSC edition. There also may be a problem with the video driver.
Thanks you for the answer.
Green Hell is still freezing after many attempts.
I've performed a clean install of the latest driver a week ago. The version I have is 497.29. My GPU is overclocked, but I've tested a few times in OCCT if it causes any errors under stress, and it doesn't. Also what I've noticed, is that some mods are preventing the Lossless Scaling from working normally. A one mod is causing the black screen in a certain game after typing the hotkey. What type of modification might be doing that?
.:Johnny:. Jan 5, 2022 @ 1:07am 
This mod is probably interfering with the scaling, as it is a "tweak" or "optimization" type of mod. It's certain functions can be disabled. Once I disable the mod, the game scales normally. I'd like to know what function exactly I have to watch for, If I want the process to go smoothly. I'd like to know what game mod features I need to watch out for to make sure the scaling process goes well.
(ノ°□°)ノ  [developer] Jan 5, 2022 @ 1:48am 
Oh. You said that some games work and some don't, as if 50/50. If the problem with one game is due to the mod, then it is obvious that this is the problem. I don’t know about the settings, it’s easier for you to find out empirically.
.:Johnny:. Jan 5, 2022 @ 4:21am 
Originally posted by (ノ°□°)ノ:
Oh. You said that some games work and some don't, as if 50/50. If the problem with one game is due to the mod, then it is obvious that this is the problem. I don’t know about the settings, it’s easier for you to find out empirically.
Green Hell is unmodded by the way. The modded game I was talking about is Skyrim. Looks like I've gotta ask the creator which setting of the mod interferes with the scaling, as I've got no idea how it can interfere.
.:Johnny:. Jan 5, 2022 @ 4:59am 
Lossless Scaling works in The Outer Worlds, while it freezes the Gas Staion Simulator. I'd say it's a 50/50. I've run the both games windowed.
NimBold Jan 5, 2022 @ 6:43am 
Did you test all the settings of LS? for example Run as admin?
.:Johnny:. Jan 5, 2022 @ 2:10pm 
Originally posted by NimBold:
Did you test all the settings of LS? for example Run as admin?
Yes
.:Johnny:. Jan 5, 2022 @ 2:12pm 
I know that some people with GTX 7 series GPUs are having issues with Nvidia scaling as well.
BaDboD Jan 7, 2022 @ 9:28am 
The only freezes I have seen is when using virtual super resolution (AMD, dunno what it is called on Nvidia), so 1440p resolution on a 1080p monitor. even though the game is actually being played on a different monitor that is not virtual super resolution (native 4K) , did not try playing it and scaling it on the display that was using virtual super resolution, but just disabling that stopped the game freezes. Not sure if this is relevant to your situation.

I also note that when not using virtual super resolution everything seems to run smoother if LS is positioned on the same display as the game to be scaled. Moving it to the opther display and I will hear the AMD noises for anti lag toggle off/on or chill and after a lot of fiddling it can be reduced to a small amount of stutter, but just moving the LS program window back to the same display as the game, it clears up and runs silky smooth. Maybe DEV will know what that is about, I have no clue why that would make any difference. They run at different refresh rates so maybe LS is detecting the frame rate of the display it's program window is on and if the refresh rate is not the same it messes up the sync?
Last edited by BaDboD; Jan 7, 2022 @ 9:33am
.:Johnny:. Jan 7, 2022 @ 5:02pm 
Originally posted by BaDboD:
The only freezes I have seen is when using virtual super resolution (AMD, dunno what it is called on Nvidia), so 1440p resolution on a 1080p monitor. even though the game is actually being played on a different monitor that is not virtual super resolution (native 4K) , did not try playing it and scaling it on the display that was using virtual super resolution, but just disabling that stopped the game freezes. Not sure if this is relevant to your situation.

I also note that when not using virtual super resolution everything seems to run smoother if LS is positioned on the same display as the game to be scaled. Moving it to the opther display and I will hear the AMD noises for anti lag toggle off/on or chill and after a lot of fiddling it can be reduced to a small amount of stutter, but just moving the LS program window back to the same display as the game, it clears up and runs silky smooth. Maybe DEV will know what that is about, I have no clue why that would make any difference. They run at different refresh rates so maybe LS is detecting the frame rate of the display it's program window is on and if the refresh rate is not the same it messes up the sync?
I've tested the LS with Vsync turned on and off on the freezing games. Both, inside the game and control panel. You think the framerate might be the problem? Maybe some setting in Nvidia's control panel might be causing that? I also want to point out that not only Nvidia scaling doesn't work in earlier metioned games, but an AMD method too.
BaDboD Jan 7, 2022 @ 7:07pm 
Not sure, try reducing the refresh rate to 30 or 60 Hz using windows display settings, worth a try.

When using Vsync (Nvidia fast sync off) it will lock the frame rate to the refresh rate of the monitor, so I find this works better to 'cap' the frame rate than using frame limiter or in game frame rate limiter and plays nice with freesync preventing the game going over the refresh rate, and stops tearing and flashing of brightness etc that will ensue as it flickers in and out of freesync range otherwise.

I see Nvidia has DSR (Dynamic Super Resolution) . Make sure it is disabled. Under 3D settings in Nvidia control panel. This is the same as AMD VSR and what caused my games to freeze when used with LS

Check GPU thermals while playing/freezing, Don't know how old the 1060 is but maybe needs a re-paste, I imagine that would present the freezing when running any highly demanding game and not just when using LS, so may have nothing to do with it.

Turn all game settings to low, make sure any in game features are off, like in game dynamic resolution or resolution scaling, FSR Fidelity FX etc etc Start with everything off, same in Nvidia control panel like aliasing and well just about anything that can be disabled, Lower the refresh rate to as low as it will go in the Windows Display settings , make sure Windows VRR is off,

Windows Settings, System->Display->Graphics->Default Graphics Settings->Variable Refresh Rate

disable windows 'Game Mode' under Windows Settings->Gaming
disable xbox overlay
disable steam overlay
disable nvidia overlay
disable any other overlays.


Nvidia control panel 3d settings
Vertical sync = on or off but not fast
DSR = off
freesync/gsync = off (for now)
pretty much everything else at the default settings I think.

First goal is to stop the freezing, then turn stuff back on until you find which setting causes it. With everything off, then run through LS settings, to see if you can get to a non freezing state.

All this assumes that no amount of hammering the GPU, with way more than it can handle, in any game, does not cause freezing as long as your not using LS. i.e. with LS disabled , turn all your in game settings to full, max res, max refresh rate, etc and try to get 99 or 100% GPU, it may become a stutter fest etc, but should not 'freeze'
Once we are sure it is not a power/thermal etc issue and the card is stable at 100% usage in any game, then turn it all off/down/lower res etc and start testing with LS on.

Oh yeh, sorry, but no overclock allowed either (that should be the first thing you disable)
Last edited by BaDboD; Jan 7, 2022 @ 8:04pm
.:Johnny:. Jan 7, 2022 @ 10:10pm 
Originally posted by BaDboD:
Not sure, try reducing the refresh rate to 30 or 60 Hz using windows display settings, worth a try.

When using Vsync (Nvidia fast sync off) it will lock the frame rate to the refresh rate of the monitor, so I find this works better to 'cap' the frame rate than using frame limiter or in game frame rate limiter and plays nice with freesync preventing the game going over the refresh rate, and stops tearing and flashing of brightness etc that will ensue as it flickers in and out of freesync range otherwise.

I see Nvidia has DSR (Dynamic Super Resolution) . Make sure it is disabled. Under 3D settings in Nvidia control panel. This is the same as AMD VSR and what caused my games to freeze when used with LS

Check GPU thermals while playing/freezing, Don't know how old the 1060 is but maybe needs a re-paste, I imagine that would present the freezing when running any highly demanding game and not just when using LS, so may have nothing to do with it.

Turn all game settings to low, make sure any in game features are off, like in game dynamic resolution or resolution scaling, FSR Fidelity FX etc etc Start with everything off, same in Nvidia control panel like aliasing and well just about anything that can be disabled, Lower the refresh rate to as low as it will go in the Windows Display settings , make sure Windows VRR is off,

Windows Settings, System->Display->Graphics->Default Graphics Settings->Variable Refresh Rate

disable windows 'Game Mode' under Windows Settings->Gaming
disable xbox overlay
disable steam overlay
disable nvidia overlay
disable any other overlays.


Nvidia control panel 3d settings
Vertical sync = on or off but not fast
DSR = off
freesync/gsync = off (for now)
pretty much everything else at the default settings I think.

First goal is to stop the freezing, then turn stuff back on until you find which setting causes it. With everything off, then run through LS settings, to see if you can get to a non freezing state.

All this assumes that no amount of hammering the GPU, with way more than it can handle, in any game, does not cause freezing as long as your not using LS. i.e. with LS disabled , turn all your in game settings to full, max res, max refresh rate, etc and try to get 99 or 100% GPU, it may become a stutter fest etc, but should not 'freeze'
Once we are sure it is not a power/thermal etc issue and the card is stable at 100% usage in any game, then turn it all off/down/lower res etc and start testing with LS on.

Oh yeh, sorry, but no overclock allowed either (that should be the first thing you disable)
Thank you for an interest in helping me!

I already have the 60hz refresh rate cap, and Vsync is turned on globally in Nvidia settings. It helps with tearing in games and Windows apps.

DSR disabled, I'm using my native display resolution, which is 1080p, and games are scaled from 720p (not that I have much of a choice).

My GPU is from 2018. As I've mentioned, it's overclocked in Afterburner (no errors) so the temperature is higher than normal. I don't think a demanding games are the issue here. Green Hell unscaled, with every setting maxed out, runs at FPS higher than 30. Hell, even CP77 without scaling runs nice at around 30 with maxed out settings (besides the SSR).

I haven't tested any game with a dynamic resolution, scaling or FidelityFX. Cyberpunk isn't on my drive anymore, and GH doesn't have any setting like that. The game's graphic settings shouldn't affect the scaling, otherwise what's the point of it? I want to turn on and up all the visual effects and still have a decent framerate without a loss in quality. And Nvidia's control panel is too slow to test every setting, it takes about a minute to apply a 1 change, so trying all the setings there is out of question. And I don't have the VRR setting.

I've read in some optimisation article that the Win 10's Game Mode actually improves performance in some demanding games I'm playing (like RDR 2), so I'd rather leave that on. All overlays were already disabled/unused by me

With Vsync off, adaptive and fast I'm geting tearing in some applications. Though that might be related to other setting? DSR off, no freesync.

I haven't tried turning off the OC yet. I may try the scaling with the overclocking disabled, but if it's only gonna work without it, most likely I'll lose/gain a few fps, so it might be not worth it. I'll let you know.

Like I've said, I'm getting no errors in OCCT GPU tests at maximum usage. Correct me if I'm wrong, but I think it's the same as with the game. The things you mention have more to do with a performance/stability in gaming, rather than scaling process. I've had a few DirectX/GPU CTD errors in the past after overclocking too much, so I think I know what issues you're talking about. I haven't had any in months though. All games are running fine at 100% with different performance results (without scaling).
.:Johnny:. Jan 7, 2022 @ 10:26pm 
So, I've tried scaling the game without OC, and it still "freezes", though maybe it's the wong word. It scales fullscreen from the window, but it just turns black. I can move the cursor and hear the audio, but the screen remains black. I think it's the issue related with game or scaling technology. Maybe it's incompatible or something, I don't know anymore. Skyrim AE runs very good.
BaDboD Jan 8, 2022 @ 3:43am 
I would have thought 1060 would not have any oproblems , DEV seemed to think there is some issue about drivers etc, I really am out of ideas.
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Date Posted: Jan 4, 2022 @ 3:09pm
Posts: 20