Lossless Scaling

Lossless Scaling

Deus_nsf 2021년 12월 3일 오전 7시 54분
NIS is really disappointing
This is absolutely not a criticism on the software, but on Nvidia, and it's not even related to the software, I used NIS through the software, but also through the drivers directly, and it is a huge step down compared to FSR. It's a real shame because they could have used FSR in their drivers to bypass bilinear scaling in fullscreen, but no, they decided to use their own thing which is much worse than FSR.
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sashimi 2021년 12월 3일 오전 10시 15분 
Personally, I think NIS produces more contrast and sharper image than FSR at resolutions lower than 720p, which is great for low spec gamers, especially since its an in-driver implementation
Deus_nsf 2021년 12월 3일 오전 10시 25분 
getheadofstate님이 먼저 게시:
Personally, I think NIS produces more contrast and sharper image than FSR at resolutions lower than 720p, which is great for low spec gamers, especially since its an in-driver implementation

well, I used it for 1080p to 1440p, and also 480p to 1440p. I thought it was disappointing in both instances, the driver implementation making it work in fullscreen exclusive is the only interesting thing it has right now.
Deus_nsf 2021년 12월 3일 오전 10시 56분 
it is better than bilinear scaling but inferior to FSR by a long shot in my opinion
xvt 2021년 12월 3일 오전 11시 27분 
In the link I posted there's objective evidence that at 77% resolution with no sharpening it looks like native.
Deus_nsf 2021년 12월 3일 오전 11시 35분 
it's weird maybe I did something wrong but when I use it on Stalker for example, from 1080p to 1440p, despite NIS indicator being green (so it means it's working) I can tell it is much worse than native, with or without sharpening on top of it. and with FSR it looks better than NIS, again with or without sharpening.
Deus_nsf 님이 마지막으로 수정; 2021년 12월 3일 오전 11시 35분
✘GreedoShotFirst✘ 2021년 12월 3일 오후 12시 56분 
NIS definitely retains more detail at it's default setting from my experience (0 sharpness). FSR relies more on sharpening to compensate for it's softer image.

Personally, I think NIS is nice at 0 sharpness only. It has more detail but simultaneously looks lower res or 'compressed' for some reason, especially if sharpening is increased. It doesn't help that colours are worse with NIS too.

FSR with decent sharpening settings to compensate for it's blurriness looks more pleasant.
✘GreedoShotFirst✘ 님이 마지막으로 수정; 2021년 12월 3일 오후 12시 58분
itsLee333 2021년 12월 3일 오후 1시 48분 
✘GreedoShotFirst✘님이 먼저 게시:
Personally, I think NIS is nice at 0 sharpness only. It has more detail but simultaneously looks lower res or 'compressed' for some reason, especially if sharpening is increased. It doesn't help that colours are worse with NIS too.

FSR with decent sharpening settings to compensate for it's blurriness looks more pleasant.

Yep. NIS is just way too sharp and adds noise to texture details, also the edges aliasing for it is simply unimpressive. Add oversharpening on top of that, with the fact that it unbalances saturated colors and it becomes very frustrating.

I've been trying out optimized FSR more than normal FSR recently and I'm kinda liking it tbh. It doesn't oversharpen details far from the camera that much like normal FSR does. But it needs a little more sharpening than the other.
Entelechia 2021년 12월 4일 오전 12시 15분 
FSR doesn't retain sharpness on small details while NIS does but at the cost of some oversharpening and chroma shift. Unfortunately no silver bullet exists.

Also kinda disappointed that this software got rid of custom sharpness as you could find the setting for particular games with it. Kinda considering going back to 1.6 just for it.
Deus_nsf 2021년 12월 4일 오전 3시 43분 
Oh yeah I noticed the chroma shift too compared to FSR!
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