Test Drive Unlimited 2

Test Drive Unlimited 2

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TDU2 The Worse Car Simulator Game I Have Encountered
There are games out there that do itself justice like with the original Need For Speed series for example. Power sliding, drifiting, etc., all of the good stuff that we could do in real life in the safety and comfort of our own computers. Test Drive was decent, and now the Unlimited Series needs more than just help. It requires a major lession in physics.

Traction is important in the real world model of a car and the arcade like physics of some games I have encountered feel better than what TDU2 has to offer. Power sliding is virtually impossible in cars that would normally be possible in real world applications. Need For Speed got this down right with the latest batch of the series. I can't call the Current NFS series to be a simulator as there are quite a bit of arcade like qualities in the game, but I have to say it much more fun if not with the boring plot to drive the cars and crash into things than with TDU2. I haven't heard of the idea of crashing into a car as a mere crunch on a soda bottle while bouncing away from the object being run into. The physics modeling is utter crap full stop.

Cars don't steer like their suppose to thus rendering this game a complete waste of money. Since Atari and Eden Games don't offer any form of support, I can say that this game isn't worth my time. I bought the game for the fact that I have several friends who say it is good and we can race each other. So if they are listening and reading this post (doubt it), Thanks for Nothing. NFS has a better grasp at physics modeling where when one pulls the handbrake while in a turn, expect to either be whipped around or upsidedown.

Steering is utter crap, the races are decent but when you can steer at speed with or without a good gaming controller, it still renders the game "Crap". (I will not use any profanity - the game isn't worth the swear words).

Aside from the slew of cars though, the game is worse than crap.

Oh Well, I think it is time to dust off some of the games I have in storage that play better than TDU2. I still have a copy of NFS-Porsche Unleashed. Even that game has better physics modeling than with TDU2. What does that say about the Test Drive Unlimited Series. Not much I am afraid.

For those who end up reading this would say that I am biased. Well forgive me if I am talking down about this game. I have purchased a considerable amount of racing and vehicle simulator games so I have some knowledge of what the physics are in a typical difference between virtual and real world. For starters, I have done some real world racing thus I understand what is over/under steer. Almost every car in TDU2 under steers to rather extreme degrees. Usually a tap/pull on the hand brake should aid in the steering (with the Hardcore Setting), but TDU2 for some reason behaves like the car has the traction control set to full when in a typical game setting like the old TDK World Racing, the car would either steer in the direction you are heading with or without the hand brake, or the driver would accidentally be put in a 180-degree reversal.

Mind everyone here in NFS-Most Wanted 2012 version, the steering is quite slow which can be frustrating to many, but all one has to do is either tap on the brake lightly or pull the hand brake to get the car to turn in the direction desired. I have played almost every NFS game launched so I have witness the improvements in the physics modeling. TDU2 has the worst physics configuration I have ever experience.

Comments are welcome
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Показване на 1-15 от 95 коментара
Sounds like you bought the game, couldn't immediately slide cars around, and decided it sucked. Maybe if you practice a little more, you will master it in this game, as well. I encourage you to meet some of the more skilled players online and see if you can keep up.

I admit: a child on a keyboard can beat the single player races. However, the game is not about the single player experience at all.
comprei test drive unlimited 2 pela stam, dps la instalei, dai nao pedio pra instalar, mais instalou, e quando vou abrir o jogo, ele nao atualiza fica soh no 0%
Първоначално публикувано от jkg:
Sounds like you bought the game, couldn't immediately slide cars around, and decided it sucked. Maybe if you practice a little more, you will master it in this game, as well. I encourage you to meet some of the more skilled players online and see if you can keep up.

I admit: a child on a keyboard can beat the single player races. However, the game is not about the single player experience at all.

This.

Also it's an arcade racer. Don't expect realism in every game you play.
Blah Blah Blah, something to recounter what you said, Blah Blah Blah, something rude to the guys opinion Blah Blah :B1:
Първоначално публикувано от Hamken dah SpookLeg:
Blah Blah Blah, something to recounter what you said, Blah Blah Blah, something rude to the guys opinion Blah Blah :B1:

Blah blah something about someone who doesn't seem to know what rude even means blah blah.
Are Any of You Real World Experience Drivers. The Test Drive series especially the Unlimited series during the initial development phase, the research team was conducting studies on how a car is suppose to handle. Like with all companies and goals, a sacrifice was made. I have had the opportunity during one of the E3 events to meet the creators of the Unlimited series. Their goal was to deliver an open world racing simulator, but the company had other ideas in mind.

I didn't state that I wanted to slide a car immediately. I can do that in real life as I have when attending some of the performance driving courses. I occasionally assist in these courses whenever my buddy asks me to. As I have stated, there are other car racing programs that have close to real world physics and TDU2 is far from what was originally intended. I have skill, but can't be fully utilized in TDU2.

As for the person saying BLAH BLAH BLAH. Back at you BULL BULL BULL. BAKA BAKA BAKA.

I am one for fun and close to what is intended. If it were an arcade like experience, then I would have passed on this game. The controller I am using depends on my mood. Both are mapped into the program so during the exploration phase, I use the Logitech G27 set to manual. When I race however, i am using an older Gravis Pad with full linear controls and the shifts set to sequential. This configuration works well with the six other racing sims I have in my collection outside of Steam.

All comments here of course are biased thus people tend to say rather rude things or make assumptions based on what information is posted. I didn't intend to offend anyone here, but merely an observation. I am an IT professional as a secondary trait and operate a company servicing the US, Germany, Japan, and Hong Kong. The other day job is teach and research (6-months out of the year in US and the 6 in Germany) Particle Physics and Electro-Optics at Caltech, UC-Irvine, and University of Hamburg, Germany.

To understand skill and obtain a driver's license in Germany, the tests are rather comprehensive when compared to the US. That is why I spent the extra effort to learn defensive and performance driving. So don't immediately jump to conclusion that I lack skill. I played enough of these games to understand the driving habit and design.

Take care everyone and have a great week. I will continue to play TDU2 since I chose to purchase the game despite what mess the physics are. The scenery is quite spectacular. Plus I do enjoy driving and with this, I don't physically have to leave my home to do it. Though live scenery is much more pleasant. But If home is my destination, then this game will help that.
I'm a fan of TDU!
In my opinion, give me a much more real feelings about driven a normal car than any NFS.
But, is only my opinion... :-)
Първоначално публикувано от yklee118:
There are games out there that do itself justice like with the original Need For Speed series for example. Power sliding, drifiting, etc., all of the good stuff that we could do in real life in the safety and comfort of our own computers. Test Drive was decent, and now the Unlimited Series needs more than just help. It requires a major lession in physics.

Traction is important in the real world model of a car and the arcade like physics of some games I have encountered feel better than what TDU2 has to offer. Power sliding is virtually impossible in cars that would normally be possible in real world applications. Need For Speed got this down right with the latest batch of the series. I can't call the Current NFS series to be a simulator as there are quite a bit of arcade like qualities in the game, but I have to say it much more fun if not with the boring plot to drive the cars and crash into things than with TDU2. I haven't heard of the idea of crashing into a car as a mere crunch on a soda bottle while bouncing away from the object being run into. The physics modeling is utter crap full stop.

Cars don't steer like their suppose to thus rendering this game a complete waste of money. Since Atari and Eden Games don't offer any form of support, I can say that this game isn't worth my time. I bought the game for the fact that I have several friends who say it is good and we can race each other. So if they are listening and reading this post (doubt it), Thanks for Nothing. NFS has a better grasp at physics modeling where when one pulls the handbrake while in a turn, expect to either be whipped around or upsidedown.

Steering is utter crap, the races are decent but when you can steer at speed with or without a good gaming controller, it still renders the game "Crap". (I will not use any profanity - the game isn't worth the swear words).

Aside from the slew of cars though, the game is worse than crap.

Oh Well, I think it is time to dust off some of the games I have in storage that play better than TDU2. I still have a copy of NFS-Porsche Unleashed. Even that game has better physics modeling than with TDU2. What does that say about the Test Drive Unlimited Series. Not much I am afraid.

For those who end up reading this would say that I am biased. Well forgive me if I am talking down about this game. I have purchased a considerable amount of racing and vehicle simulator games so I have some knowledge of what the physics are in a typical difference between virtual and real world. For starters, I have done some real world racing thus I understand what is over/under steer. Almost every car in TDU2 under steers to rather extreme degrees. Usually a tap/pull on the hand brake should aid in the steering (with the Hardcore Setting), but TDU2 for some reason behaves like the car has the traction control set to full when in a typical game setting like the old TDK World Racing, the car would either steer in the direction you are heading with or without the hand brake, or the driver would accidentally be put in a 180-degree reversal.

Mind everyone here in NFS-Most Wanted 2012 version, the steering is quite slow which can be frustrating to many, but all one has to do is either tap on the brake lightly or pull the hand brake to get the car to turn in the direction desired. I have played almost every NFS game launched so I have witness the improvements in the physics modeling. TDU2 has the worst physics configuration I have ever experience.

Comments are welcome
Първоначално публикувано от yklee118:
TDU2 The Worse Car Simulator Game I Have Encountered

???

TDU2 isn't a "Car Simulator" :P

TDU2 is a "Drive game", and is very funny and complete:

- Free Sandbox (NFSx isn't)
- Rol/social game (you can rol a player character) (NFS isn't).
- Without ficticial and uglies lighting arrows floatting in middle of races (the worse idea and no real on NFS).
- You can drive with car's interior view (NFS isn't, I believe).
- A lot of different challengers (races, take a picture of locations, Casino -game within game-, a lot of tests drive, to buy houses and boards, and cars...
- You can up/down car windows (does it is possible on NFS?).
- Fight with other players when you wish it, when you see other car going to you.
- And ... why not free drive and enjoy, only for pleasure (NFS?).
- ...
- ...
- ...

TDU2 is the very best "DRIVE GAME". Also "without" physic.
Последно редактиран от Kine_ESP; 5 ноем. 2013 в 3:25
i literally read the first 2 lines and laughed and stopped reading.. calling NFS a real car sim ... thats great, TDU 2 is no Forza but its definitely alot more realistic than NFS....
I have been reading the comments here and for some reason I feel that the majority of gamers can't tell the difference between a good game and a decent game. I don't like games that are too arcade like. True the TDU2 is a drive game, but for pete sakes, it should have better physics. I can power slide in real life a VW GTI in full manual mode while this drive game everyone speaks of can't no matter what one does unless you carry more than an unreasonable amount of speed. Need for speed again has better understanding of physics even though it is set as an Arcade racing type game.

As for the last commen made by Axesdynd, do you know how to drive under real pressure and not under some gaming situation. I have taken Performance driving courses when I purchased my first 2006 BMW M3, 2008 VW GTI, and 2009 Ferrari 612 (used), and these cars require a bit of physics understanding before handling in real life. As I have stated in the second comment posted, I have met the developers of TDU2 and Atari felt the need to dumb down the overwhelming physics as the open drive concept was in effect sufficient enough.

All and all, since I purchased the game, I figure with a bit of work with my group of developer friends, I think we can work with another group of modders to make TDU2 much more realistic. When one say this is a Drive mode game, then why offer so many real world features such a choice of auto, seq, and manual H-gate configuration. I find that mixture of features to be a contradiction in a sense. This is my OCD nature.
Modding is not allowed yklee.
Tdu2 is not your sort of game. Tdu2 has many cheats-aka-modders, who bought Tdu2 but dont like it [cos they can't drive], so they hack the game and troll the forums.
No, yklee, traction is not important. Physics is not important. What is important, is an ability to adapt to the gamestyle. Tdu2 is more about friends and fun than so-called physics.

Tdu2 traction? You should see the Spyker-Peking-to-Paris climbing Oahu mountain, very steep but the car sticking to the track like Velcro; totally unrealistic and silly but it's fun.
You can try the Tdu2 physics; Learn to Drive at Tdu2 race schools. Never try to Drift in a race. It's bad driving and slow. Faster is brake into apex, turn, and accel out.
But never turn and brake at the same time, you will spin out.

I began driving on p.c. with Toca3, Race07, Rfactor, Grid, Dirt, Richard Burns Rally.
My favourite was Simbin's Race07/RaceOn. But then... Feb-2011; Tdu2 arrived! Taking Number One spot, all platforms, in game charts. Demoting other race games to the past.

I use g27 wheel.
I've learned to Steer and Brake and to Drive well in Tdu2 and it's a pleasure.
I can still revert to 'normal' and have fun in Nfs-Shift - which is a very good driving model, and great forcefeedback. Tdu2 has no FFB. But Tdu2 fans like it just the way it is and accept it, as a whole. Tdu2 has photorealistic graphics too, not many games can say that.
I put a screenshot of Tdu2 to my desktop background; road, fields, trees, sky. I swear I can't tell it from a real photo. Especially the trees. You can't tell. And that was in 2011, way ahead of its time, and still is. Wait til you see the mess that Ea games will make of freeroam in their new nfs-Rivals [out this month].
Nobody can come close to Tdu2. Not by a long way.

Tdu2; A seamless merge of single player and multiplayer.
Visit your friends at their houses. Chat with others. Make more friends.
Dress up your Avatar. Get a facelift. Get a haircut. Get your licences.
The driving schools are great for teaching you how to drive in Tdu2.
Buy 100 cars. Go to your house. Buy furniture. Put your photos in the picture frames.
Go to your Club, and Race! Cruise together many thousands of miles. Chat in Freeride.
Drive to the Airport, fly to Ibiza. Try the Sticker Shop art challenge! There's Casino dlc too which complements the game and is a great place to rest and recover from hard racing.
The Tdu2 storyline is brilliant. The Solar Crown races are fun. All the aspects of the game come together and make Tdu2 into a virtual world. Tdu2 is very replayable.

:)
Последно редактиран от Ellie; 10 ноем. 2013 в 15:48
Can you try this in NFS games? Maybe isn't a real simulator but it's so funny!:
* KITTenTDU2.
Последно редактиран от Kine_ESP; 10 ноем. 2013 в 18:44
the physics are just bad but fan boys will never admit it or let them self see it
most will say "I love exploring" and "cruising around with friends " they are not racing this is a cruise simulator
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Дата на публикуване: 2 ноем. 2013 в 12:41
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