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The only thing we can think of is that we're in the same house, on the same wifi. We play all games this way without any issues, but wonder if this is causing an issue here.
Regards,
Robert.
1) If I start a public game a new game appears in the server list for about 5 seconds on the other PC. It then disappears when the host load reaches 90%. If I join on the the client in those 5 seconds, I can join but my game is glitchy and does not run
2) If I run a friends only game, again the server appears briefly on the server list and disappears. However it is red and is not joinable. I am 'friends' with the server owner in Steam.
Hold down the Windows Key and press X.
Click Command Prompt (Admin).
When the command prompt opens, type ipconfig /flushdns and press Enter.
Type ipconfig /registerdns and press Enter.
Type ipconfig /release and press Enter.
Type ipconfig /renew and press Enter.
Type netsh winsock reset and press Enter.
Reboot your computer.
I can start a friends only game. If my friend is on the browse screen, the new game flashes up for about 5 seconds (red) on the 'All' page. If my friend clicks join during this time, we can play. However, other people can also join.
The game never shows up on the 'Friends' tab.
Exactly the same problem as Tmeister:
1) If I start a public game the game appears in the server list (in GREEN color) for about 5 seconds on the other PC. It then disappears when the host load reaches 90%. If I join on the the client in those 5 seconds, I can join but my game crashes.
2) If I start a friends only game, the server appears briefly on the server list (this time in RED color not joinable) and then disappears.
3). The same thing happens in reverse if my friends host the games.
We have tried:
- disabling firewalls
- restarting routers
- reinstalling the games
We are all in each other's friends list in steam and constantly play other coop games in steam together without any issues. We do not have any weird characters in our steam names.
This is not an issue with my PC or internet connection, i literally have hundreds of multiplayer games in my library and they all work perfectly fine.