iVRy Driver for SteamVR

iVRy Driver for SteamVR

Booker2121 Jun 23, 2020 @ 9:48pm
how to fix drift?
Any way to avoid drifting? I’m usin PSMoveService and in minutes my center drifts so I’m looking one way with my hands pointing other way since my center is off. how i can recenter without having to entrr thr ivry menu
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Showing 1-14 of 14 comments
iVRy  [developer] Jun 24, 2020 @ 3:06am 
Press one of the volume buttons on PSVR inline remote (v1) or headset (v2).
Booker2121 Jun 24, 2020 @ 8:47am 
I'm not using a PSVR headset, I'm using mobile and had no inputs. Any other solution?
iVRy  [developer] Jun 24, 2020 @ 9:51am 
Knock twice on front of headset (tap lightly with knuckles, don't break your nose).
Booker2121 Jun 25, 2020 @ 6:59am 
Not working very well, bad design decision if you ask me. if i knock the phone itself, it does work sometimes, but when wearing on headset the knock have to be really strong to recenter. It would be best if you can map this to a key under the options as all other software does it. Any chance you can look at this in the future?
Drifting is so common that it has to be a more easy going way to recenter.
iVRy  [developer] Jun 25, 2020 @ 10:39am 
Most phones have magnetometer (compass) for drift correction, so not necessary in most instances. Global hotkeys are generally a no-no for well designed software, unless they're key combinations, which are generally not easy to find when wearing a headset. If your phone does have a magnetometer/compass then you should calibrate it as per the manufacturer's instructions. I'll look into adding some way to configure an action for recenter in the next version of the software, but you are the first person to ask for this on mobile (PSVR more, as it doesn't have a magnetometer).
Booker2121 Jun 26, 2020 @ 10:43am 
Yes, i have, i turned it off because it slughlt recenter the image even when i was stand still. I will give another shot next time.

I understand that the key press might not be ideal but with most software allowing you to map a keyboard to a controller button it a lot easier. even PSmoveservice allow you to map start to the recenter button or any keyboard key.

Thanks for the effort.
BENDER Jun 30, 2020 @ 11:07pm 
I have this ever so slight drift too. How about a fine tuning slider? -15 (left) to 15 (right) degrees per minute. I notice it is consistent through all this time and always in the same direction. imho it's a well needed thing. For the sake of avoiding hotkeys and immersion breaking tapping overall.
BENDER Jun 30, 2020 @ 11:09pm 
for PSVR*
iVRy  [developer] Jul 2, 2020 @ 3:02am 
If it was that easy to fix drift, there wouldn't be an issue. Drift is compounded by movement, so that feature wouldn't work as intended. There is work in progress on improving PSVR drift.
LazZDAy Jul 5, 2020 @ 5:52am 
Io e Greg di driver4vr abbiamo risolto il problema della deriva a sinistra del psvr cerca su youtube il canale vrpc e il video FIX DRIFT PSVR utilizziamo una clip ir una cam pseye con filtro ir rimosso e driver4vr li puoi vedere come funziona in gioco
Arcanacra Dec 1, 2020 @ 1:54pm 
As much as I like the solution to knock yourself twice in the head to recenter the headset, other software I use to track position of my headset and my hands allows me to emulate a keyboard input with both of my controllers I already have in my hands, so ability to map recenter to a keyboard key to my liking would be great nevertheless. Some games make use of the sound and repeatedly bashing yourself in the head may be disadvantageous (notably, Phasmaphobia uses voice recognition and silence is sometimes necessary to survive).
On top of that, there are other joystick-to-keyboard programs like Joytokey or Xpadder that users can use to set themselves up and always have that convenient recenter button in their hands at all times.

About the knocking, I have to actually put some force in the knocks in order for smartphone to differentiate it from general motions, ending up in me effectively just punching myself in the head. Perhaps smartphone I use is less sensitive, but setting to modify the knock sensitivity would be good too.

I have to disagree with hotkeys being a no-no for well designed software though. In some cases they are essential in making usage of these programs a faster, more convenient and automated process. I believe that a crafty user could benefit from better control over the iVRy without ever lifting the headset, if they could adjust settings via hotkeys mapped to controllers (or memorize keyboard layout, it's actually not that hard to type on a keyboard while in vr, it just takes time to get used to this).

I really like the program so far, drifting doesn't bother me all that much, but I'd like to have a few more options for how I could recenter the HMD when it happens.
Oswhikk Oct 6, 2021 @ 9:01am 
Hello. Iam sorry to open this topic again, but I prefer the ivry-global recenter-button, too.
I like to have a function, to reset my "forward view angle" in PC-Games like in PSVR-Cinema-Mode. Let me explain why i prefer it, too.

I dont own any pc HMD. So I dont know if there is a "recenter" function in steamVR.

The PSVR-Behaviour:
=================
On PS4-PSVR you can recenter your "forward view angle" in "Cinema-Mode" by holding the "START"-button on the controller (DS4,Move,Aim). This is usefull, because the default "forward view angle" is created at the moment where the PSVR-Device was enabled. Typical you enable your HMD before you set it on your head, right? After you set your HMD on your head, your "view" has the wrong "orientation". You "recenter" the "forward view angle" after you sit/stand is comfortable. NOTE: The Recenter-Option works in Cinema-Mode. If you are in a PSVR-Game, the "forward view angle" is fix. This angle is the angle to your PSVR-Camera in your room.

The PC-Behaviour:
===============
PSVR and Mobile-HMD users usually dont have a camera (or other tracking devices) for tracking his/her hmd or to know where the "forward view angle" is.
I assume, you can "recenter" the "forward view angle" by starting the SteeamVR > Room Setup and maybe the orientation is created at the momement where roomSetup starts.
I assume, the PC-Game read this steamVR "forward view angle" and use this value ingame by the "recenter"-Keybinding, if the game supports it. There are games where I cant find the recenter-Keybinding.

If the game does not have the "recenter-Keybinding", I must start SteamVR-RoomSetup to recenter my view again and must restart the game if the recenter not works. If the drift ends, my "forward view angle" is wrong. I would like to recenter it on the fly. I dont want to lay down my HMD on the floor and go to my PC desk torestart SteamVR-Roomsetup again.
iVRy  [developer] Oct 7, 2021 @ 1:03am 
Originally posted by Oswhikk:
If the game does not have the "recenter-Keybinding", I must start SteamVR-RoomSetup to recenter my view again and must restart the game if the recenter not works. If the drift ends, my "forward view angle" is wrong. I would like to recenter it on the fly. I dont want to lay down my HMD on the floor and go to my PC desk torestart SteamVR-Roomsetup again.

Press one of the volume buttons on the inline remote or headset (depending on PSVR version) to recenter.
Last edited by iVRy; Oct 7, 2021 @ 1:27am
SZAFA Apr 23, 2022 @ 10:52am 
Originally posted by iVRy:
Originally posted by Oswhikk:
If the game does not have the "recenter-Keybinding", I must start SteamVR-RoomSetup to recenter my view again and must restart the game if the recenter not works. If the drift ends, my "forward view angle" is wrong. I would like to recenter it on the fly. I dont want to lay down my HMD on the floor and go to my PC desk torestart SteamVR-Roomsetup again.

Press one of the volume buttons on the inline remote or headset (depending on PSVR version) to recenter.
i know im a little late but, when i use psmoveservice with head tracker, i can't recenter with volume button how do i recenter without entering ivry menu?
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