iVRy Driver for SteamVR

iVRy Driver for SteamVR

Snorri Nov 18, 2023 @ 5:57am
PS move issues with Monado
Hi, Im having issues with the move controllers. I have the ps4 camera calibrated and locked (used the checkboard) both controllers are connected via bluetooth using the ivry psmove service and are both calibrated (they are the newer models with micro usb) and I still cannot get them to track. They are showing up behind me and not moving. Any ideas?
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Biohazard Nov 18, 2023 @ 6:03am 
Had something similar. Gyro was working, but the controllers did not move from that position. I think after I played around with the camera exposure, it started to work
I don't know about you guys but I had to be VERY close to the camera for my headset to track well. I don't think I could even comfortably get the move controllers in frame at the same time. I'd have to hold them with in a couple feet of my head at all times

If any of you guys figured anything out to get better tracking further out (like maybe 5-6 feet away?) I'd love to hear how it you did it.
iVRy  [developer] Nov 22, 2023 @ 5:11am 
Originally posted by Enhanced_Interrogator:
If any of you guys figured anything out to get better tracking further out (like maybe 5-6 feet away?) I'd love to hear how it you did it.

The PS4 camera is designed to track at >5-6 feet, so it won't track well at that distance or shorter. If you're having issues, it's due to calibration or ambient light. Make sure you've given the calibration software the correct block size and that you do the calibration with the pattern further away from the camera.
The pattern doesn't pick up in Monado (where you see the colors outlining the grid) unless it's pretty close. I tried dim light and bright light, both kinda behaved the same way.

I used the standard 15mm printout. Should I try to make it 30mm maybe?
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