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Unfortunately we're only two developers and have created this game in our time off; right now we have neither the required hardware (oops, hehe) nor the spare time to work on VR support, I'm afraid... but it's definitely noted!
Seeing how the game can be pretty fast paced with a lot of running and jumping, motion sickness may also be a big issue in VR, however!
There are also some mechanical problems that present themself such as locomotion- given the nature of the game, the environment is ever-expanding and becomes increasingly difficult to traverse, especially in a VR setting.
That said- plenty else would work really well in VR such as picking up, and manipulating objects.
A god friend of mine is also doing vr dev and may be happy to assist.