Idle Wizard

Idle Wizard

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Shattered Reality
I tried to go there and I found I couldn't.
I didn't have enough keys. Now I believe I do, but I still can't go.

What are the requirements to enter?
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Showing 1-15 of 20 comments
JazzyJ Jul 16, 2023 @ 11:59pm 
Paragon 33 - e650 mysts. This was changed recently.
M F Jul 17, 2023 @ 12:21am 
It may also be worth waiting until you have the second auto expedition upgrade plus the useful memory upgrades, Familiar Landscapes, Fractured Awareness and Ancient Tactics.
NomiSaltium Jul 17, 2023 @ 9:08am 
You need 100 keys to enter a key-locked location, every single time. Later on, once you're done crafting and upgrading your items, there is an experiment that gives lots of keys.
TerranceFarrel Jul 17, 2023 @ 4:26pm 
Originally posted by Nomisabeu:
You need 100 keys to enter a key-locked location, every single time. Later on, once you're done crafting and upgrading your items, there is an experiment that gives lots of keys.

Okay, And this is what is prompting my question. I have 103 keys. More, of other types. But I cannot enter. Any notion why? ( min level, need a certain pet?)
phenir Jul 17, 2023 @ 5:16pm 
Originally posted by JazzyJ:
Paragon 33 - e650 mysts. This was changed recently.
TerranceFarrel Jul 18, 2023 @ 2:22pm 
Ouch! And they're just leaving open expeditions as is, and creating this HUUUUUGE gap where you don't level up from expeditions anymore? Or am I missing something obvious?

Somebody please tell me I don't have a 20 paragon tier wait ahead of me.

Uh, what tier did we need before? ( I wish we had a steam/horrified emote)
NomiSaltium Jul 18, 2023 @ 6:09pm 
Previously, key-locked locations were always available. This meant missing out on memetic splinters because these locations' enemies drop memetic splinters when defeated.

Also, the max expedition level is 120 (which affects your max amount of attribute points in expeditions, as well as a few trophies), while the enemies' max possible level is 170.
M F Jul 18, 2023 @ 6:30pm 
Originally posted by TerranceFarrel:
Ouch! And they're just leaving open expeditions as is, and creating this HUUUUUGE gap where you don't level up from expeditions anymore? Or am I missing something obvious?
You can level your expedition to 120 (max) in the Mausoleum. You presumably, still won't be able to unlock Free roam until complete at least one run of all the locked locations.
Tharifaz  [developer] Jul 19, 2023 @ 12:56am 
Originally posted by TerranceFarrel:
Ouch! And they're just leaving open expeditions as is, and creating this HUUUUUGE gap where you don't level up from expeditions anymore? Or am I missing something obvious?

Somebody please tell me I don't have a 20 paragon tier wait ahead of me.

Uh, what tier did we need before? ( I wish we had a steam/horrified emote)

Copypasted from yours truly from Discord.

The basic reason why we locked them is because a lot of people kept asking, like somebody every couple of days or so (the same amount that's now asking "why is it locked now?"), why are they gaining the keys so slowly and whether it's 100 for a pass or for unlocking the thing
Because they get to it so early they don't realize they'll have dust to spend for keys later, and get angry and frustrated, because it looks to them as if it'll take ages. Because their first 100 keys was from bats and trials in early game, which are very slow.

Again, you won't have enough keys before starting to experiment to level trophies, and they're not useful without being Legendary. No, missing out on Splinters wasn't the reason we locked it, although it seems to be the common opinion about it. We believe it's your choice to miss on them or not, but yes, it's generally agreed upon that you want to not use keys until Splinters are unlocked.

It was my personal suggestion and decision. I see it's causing confusion, but I'm unsure on how to solve it, so it's clear to everybody, either.
M F Jul 19, 2023 @ 1:30am 
Originally posted by Tharifaz:
It was my personal suggestion and decision. I see it's causing confusion, but I'm unsure on how to solve it, so it's clear to everybody, either.
The first idea that comes to mind. Eliminate methods of getting keys until one reaches e650 for the first time. At e650, have a popup or something saying character has discovered new expedition locations and here's enough free keys to visit each location once. Until e650, conceal the extra locations in some way and provide a hint at how they're unlocked.
I'm not really in favor of hand holding but something else that comes to mind, maybe the random 2h buff shouldn't be available until splinter experiments are available for the first time. Ditto with catalyst shards and key experiments. I think it might be best if newer users were steered away from experiments that would slow down equipment unlocking at a time when those experiments aren't that beneficial in comparison.
Tharifaz  [developer] Jul 19, 2023 @ 2:08am 
Originally posted by M F:
The first idea that comes to mind ... in comparison.

I agree, but I feel like it won't solve the questions ask, and might only radicalize them ("Why were key-locked expeditions removed?! We can't get trophies now?!" "What happened to expeditions, why are they gone at all?"). I would, ideally, eliminate the keys literally until you start doing experiments, but there's no realistic method to determine that point, so we went for the first sensible milestone there is. Removing the ability to gain them makes sense the same way dust/splinters is inaccessible before the mechanic is unlocked, yes.

Also agree on handholding, but in reality it seems like it's often needed, because while (vocal) minority can read stuff in the game, on wiki or ask on discord - majority of people just don't understand things unless they're obvious and usually come to the most negative conclusion they can think of. So we have to make it clear/obvious that it's better than they think (which is usually also true).

Frankly, we didn't expect people to be bothered by it so much. We'll change it up somehow.
M F Jul 19, 2023 @ 3:00am 
Originally posted by Tharifaz:
Frankly, we didn't expect people to be bothered by it so much. We'll change it up somehow.
I think if you look at the issue, at a basic level, these people may feel that you've taken content away from them, even though it's still accessible later in the game. Without knowing exactly what they want from these locations, it'd be hard to say what a good fix might be. I could see adding some locations that are harder than the mausoleum that provide benefits other than memetics and trophies. Maybe with a different mechanic for accessibility (something other than keys).
TerranceFarrel Jul 21, 2023 @ 10:29pm 
Originally posted by M F:
Originally posted by TerranceFarrel:
Ouch! And they're just leaving open expeditions as is, and creating this HUUUUUGE gap where you don't level up from expeditions anymore? Or am I missing something obvious?
You can level your expedition to 120 (max) in the Mausoleum. You presumably, still won't be able to unlock Free roam until complete at least one run of all the locked locations.

Dang. I...guess I'll be doing expeditions again come...2027? Not sure. But not this year or next for certain.
TerranceFarrel Jul 21, 2023 @ 10:39pm 
Originally posted by Tharifaz:
Originally posted by TerranceFarrel:
Ouch! And they're just leaving open expeditions as is, and creating this HUUUUUGE gap where you don't level up from expeditions anymore? Or am I missing something obvious?

Somebody please tell me I don't have a 20 paragon tier wait ahead of me.

Uh, what tier did we need before? ( I wish we had a steam/horrified emote)

Copypasted from yours truly from Discord.

The basic reason why we locked them is because a lot of people kept asking, like somebody every couple of days or so (the same amount that's now asking "why is it locked now?"), why are they gaining the keys so slowly and whether it's 100 for a pass or for unlocking the thing
Because they get to it so early they don't realize they'll have dust to spend for keys later, and get angry and frustrated, because it looks to them as if it'll take ages. Because their first 100 keys was from bats and trials in early game, which are very slow.

Again, you won't have enough keys before starting to experiment to level trophies, and they're not useful without being Legendary. No, missing out on Splinters wasn't the reason we locked it, although it seems to be the common opinion about it. We believe it's your choice to miss on them or not, but yes, it's generally agreed upon that you want to not use keys until Splinters are unlocked.

It was my personal suggestion and decision. I see it's causing confusion, but I'm unsure on how to solve it, so it's clear to everybody, either.


I can't comment on what your saying> I can only say it looks like I won't be going on expeditions for a few years real time. I'm close to maxing level and no where nearing unlock the stuff I need to enter locked zones.

Maybe someday there will ten or fiftten unlocked zones we'll needt to fill the empty
M F Jul 21, 2023 @ 11:09pm 
Originally posted by TerranceFarrel:
I can't comment on what your saying> I can only say it looks like I won't be going on expeditions for a few years real time. I'm close to maxing level and no where nearing unlock the stuff I need to enter locked zones.
Maybe someday there will ten or fiftten unlocked zones we'll needt to fill the empty
I think you misunderstand expeditions. For someone at your game progress, they're for leveling up trophies and collecting catalyst shards. The best thing you can do is optimize your expedition build and deck for Mausoleum runs, IMO. You will do lots of Mausoleum runs even after you max the all the easy to upgrade trophies, for the catalysts.
If you haven't Realmed for the first time (e400+), collecting catalysts is is an important memory multiplier. FYI, don't realm at e400, that's just when the realming menu unlocks and shows you how many memories you can get from realming.
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Date Posted: Jul 16, 2023 @ 10:27pm
Posts: 20