Idle Wizard

Idle Wizard

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Jerry Nov 17, 2024 @ 12:25am
What's a good class for "Path of no exile"?
I am around 10 million memories and have finished Clueless a while ago, so I feel like I should be able to do that one too, but so far my runs tend to get stuck around e60-65 (and my last attempt to give Demonologist a chance went even worse). On the other hand, I would prefer not to be stuck in a Necro run for weeks. Having only one shot per realm makes experimenting a little tricky too, if I don't want to drain my carryover values.

Anything that worked well for you folks?
Originally posted by Delreich:
For the topic question: I've heard alchemist works well. Void decompression is strong, apparently.

Export either just before or just after realming if you want to experiment.
Just before is probably better resource-wise, but just after would be more convenient.
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Showing 1-13 of 13 comments
M F Nov 17, 2024 @ 11:47am 
I did it as Chronomancer but that's kind of irrelevant. I did it when you could still dump all your memories into profit. It's harder now and much of the advice you'd get is also from someone who did it pre v1.66 (before memory resets were removed).

You can't throw enchanting dust at the problem and even with boosted catalyst income from paramnesics, it might still be difficult to do.

PS:I'm not sure if putting all your Catalysts into your highest profit source will help but it could be worth a try.
Last edited by M F; Nov 17, 2024 @ 11:53am
sandokanski Nov 17, 2024 @ 12:30pm 
You still can dump all your memories into profit, And delusions as well.

I still have a lot to do to get there, I think, Of all Triumphs that give you 400+ achievement points I've got only Brain Fog and Ingot Shortage.

In a single realm I was able to get Brute Force and Ingot Shortage and then I could respec and got to Ascension forms for the first time. It was one of the best Realms I got outside Quasi-Realms. But you were able to respec. Now, I guess you just have to settle for a single Triumph and nothing more.

I hope Mighty Missile wouldn't be terrible, because that's what I'll try next I guess. Or Chemically Inert. I just need a way to find an 1e50% multiplier from somewhere to get it, lol.
M F Nov 17, 2024 @ 3:02pm 
Originally posted by sandokanski:
You still can dump all your memories into profit, And delusions as well.
I wouldn't recommend it. The value of getting that Triumph now isn't going to have as much value as doing a good long realm (with the memories spent for that purpose), for someone with that many memories. Better to do some other Triumph or two, IMO.

I wouldn't even consider doing a realm without max fundamental distortions (1.88M memories) and a decent amount of obscure talents (up to 1.95M), when I was at 10M memories. Those are both quite important for a good realm run (for Jerry) but do nothing for that Triumph.
Jerry Nov 17, 2024 @ 4:39pm 
Usually I do relatively short realms (when the time multiplier hits 3x, I tend to go to the next one, unless I am not in the mood for active playing some weeks), so I may consider shifting some more memories towards profits. Was just hoping, there might be a trick, that I overlooked so far, so that I may aim for another triumph along the way, as this one does not interfere with stuff like Ingot Shortage or Young Generation.
M F Nov 17, 2024 @ 6:53pm 
I was an advocate of short realms (and checking off Triumphs as a byproduct), specifically to get higher memory returns. Since then, we've gained source memetics, spell memetics and Quasi-Realms. To each their own but I think at some point, it's a good idea to prioritize memetics, a bit more than Memories.

There are some other benefits to long realms you might not have considered. Higher enchanting dust income (the one trillion enchanting dust legacy level is not trivial). You can easily store 90+ runes to start a new realm (collecting runes is a lot faster at higher milestones). That really helps one reach higher milestones in much less time. The milestone benefits to additional rewards is pretty decent. It's even possible to keep attributes buff running constantly from completing trials alone.
Jerry Nov 18, 2024 @ 12:40am 
That's some interesting points, that I definitely should keep in mind for the future (though not before I don't have the Young Generation triumph eventually, I guess). And once I have to clear the 100 minor god level task, I definitely need to plan at least for one long run.
I'm a little hesitant to let my runes go above the soft cap at the start of a realm, maybe I should reconsider that part. For now, I'll still stick with a couple of short runs, at least for a few more months, as the returns from memory upgrades are still pretty good and I still need to squeeze some quasi-realms inbetween anyhow.

Just a little worried, once I get into a minimal playstyle over weeks and months for a realm, that I might lose interest to do more than that after a while, and settle with two, three brief logins a day. Had that happen before, and once the soft cap for crafting dust was introduced, I was more than a million above it...
sandokanski Nov 18, 2024 @ 1:00am 
Originally posted by M F:
I wouldn't recommend it. The value of getting that Triumph now isn't going to have as much value as doing a good long realm (with the memories spent for that purpose), for someone with that many memories. Better to do some other Triumph or two, IMO.

I wouldn't even consider doing a realm without max fundamental distortions (1.88M memories) and a decent amount of obscure talents (up to 1.95M), when I was at 10M memories. Those are both quite important for a good realm run (for Jerry) but do nothing for that Triumph.
The value is subjective thing. Some people may value completing an achievement (in this case named Triumph) more than pure progress in terms of numbers. The game is for fun, so whatever makes their gameplay fun is the most important thing.

I can't even invest in Fundamental Distortions as the requirement is 6M memories and I have only 5.03M. But I am doing things I find fun, currently quasi-realms, and that important upgrade is left for later. Even in some other metric, rather that what I consider fun, it should be priority.

Luckily this is not competitive game, so I don't feel the pressure to do things that I currently do not consider fun. And if it was that type of game I wouldn't play it.
Jerry Nov 19, 2024 @ 1:11am 
Stupid question, while we are talking about triumphs, that may be interesting for an upcoming attempt: For Young Generation, do minor gods levels count too before they are unlocked? Could I give my major gods a handful of levels before reaching e1000 without messing it up, or do the minors count as zero until then?
JazzyJ Nov 19, 2024 @ 1:41am 
Originally posted by Jerry:
Stupid question, while we are talking about triumphs, that may be interesting for an upcoming attempt: For Young Generation, do minor gods levels count too before they are unlocked? Could I give my major gods a handful of levels before reaching e1000 without messing it up, or do the minors count as zero until then?

Minor God levels do count. When I did it I had Overlapping Cycle maxed and before I realmed I used time skips to increase Minor God levels and drain the Majors but left them as high as I could while leaving a safety margin. IIRC I used this as an opportunity to get some Minor God level achievements.
The author of this thread has indicated that this post answers the original topic.
Delreich Nov 19, 2024 @ 2:39am 
For the topic question: I've heard alchemist works well. Void decompression is strong, apparently.

Export either just before or just after realming if you want to experiment.
Just before is probably better resource-wise, but just after would be more convenient.
Last edited by Delreich; Nov 19, 2024 @ 2:41am
sandokanski Nov 19, 2024 @ 4:31am 
Originally posted by JazzyJ:
Minor God levels do count. When I did it I had Overlapping Cycle maxed and before I realmed I used time skips to increase Minor God levels and drain the Majors but left them as high as I could while leaving a safety margin. IIRC I used this as an opportunity to get some Minor God level achievements.

That sounds like a bug that will be nerfed sooner or later. Nothing else works before it is unlocked, I think.

I did abuse game mechanics a little bit once. I got Brute Force by using the persistent effect on Nightfall and Rules of Nature. Technically the Triumph doesn't allow you to use incantation spells, but since "use" means "cast", I used those incantations by stacking them a lot in a the previous realm and relying on their passive effects.
Jerry Nov 19, 2024 @ 5:34am 
Originally posted by Delreich:
I've heard alchemist works well. Void decompression is strong, apparently.

Yay, my least favourite class. ;-) I just struggle with all that mana source eating and think I have not played it since I unlocked its secret achievements.
I'll give it a try in my next run, thank you.
(and also thanks for the export-import tip - I keep forgetting about that possibility)
Jerry Nov 24, 2024 @ 1:16pm 
Originally posted by Delreich:
For the topic question: I've heard alchemist works well. Void decompression is strong, apparently.

It wasn't a run, I would want to repeat, with my autoclicker running on Multibuy for hours, but confirmed, it worked.
Thank you a lot.
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