Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are 3 stages overall.
1) When you go to sleep or just leave computer, set Arcanist on auto-stacking. Your main stacking spell is JMS (Jas Aham Missile Storm). The cool feature of it is having persistant power between runs, so if you stack it today and exile, tomorrow it'l still have all the stacks. The persistent part is "+ ammount of spell casts" it gives to random spell on panel. Right now my JMS gives +170 which is already good and took only 3 days.
Spells: JMS, SpellStaff of Chamaon (extra shards), Conjure Manabeast (+100% shards), Lighting Bolt (shard generator). All reckless.
You need max wisdom + all the shards boosters you can get on items (Arcanworg per).
2) Now even if your JMS weak, still try this build.
Charge stage.
The idea is to charge your 3 chargable spells for several hours (2-6):
- Ritual of Power;
- Radiant Pools;
- Arcane Infusion (no reckless, just leave it on panel).
Use spell panel: Ritual of Power, Radiant Pools, Arcane Infusion, JMS, Conjure Manabeast, SpellStaff.
Per: Arcanworg.
3) Preparation stage.
Change all your items to get voidmana per entity + pet ability power. Your pet should be Voidterror. Also use spell Void Lure to further upgrade entities. Wait untill void mana stops growing.
Make sure you manualy activated spell Arcane Infusion, cus it's bonus will not work if you haven't casted it manually.
4) Fast switch to Devourer and upgrade him to hungerer. Change your items to best +profit and pet ability power ones.
Spells: Ritual of Power, Radiant Pools, Kharnaphen, JMS, SpellStaff, Conjure Manabeast.
That's it, now it will take 5-10 minutes to simply wait.
Stats:
int 45
ins 60
spell 175
wis 175
dom 0
pat 0
mast 20
emp 70
Those are not perfect stats, they are just fitting for my playstyle and items. Also i have finished 84 challenges and almost all secret achieves. Spell Fountain is my main source of income, so i have used several days of catalyst shards idle farm just on Spell Fountains.
Was getting +e9 per exile until reached e198, then it started slowing down and last time was only +e6.
I haven't played much Arcanist yet, so my JMS is very weak with 4 missiles (but it jumped to 8 within less than half an hour of stacking!).
I'll try this build for some time and then report back! :)
Not sure what player supposed to do at this point. Jar accumulation too slow and upgrading items is too costly. Without legend/unique items (which i have none) i can't do enchancement and e200 unlocks exactly it. Alchemist and Ironsoul as well as Chronomancer and Umbra giving no income at all. Feels like missing something important.
I think i did Exorcist till E280 then Ironsoul until i could get to E725 mana (not mysteries mana) then did Archon.
Ironsoul is also nice as you can run Simalarcum during build up and Artificer shoulders for another ~40% more dust gain
Exorcist has alot of beginner traps that can make him feel weak.
He benefits from autoclicks more than you'd think so dom 200 is great on him. His build up is all about Excess HC which you only need to build for about an Hour but his profits are all from manual Hallowed Clicks. Since he can get mana without an evocation on the bar he is free to run 6 buffing spells giving really good profit.
Additionally while he doesn't gain profit from an evocation traditionally he still scales from Evocation efficiency as one of his buffing spell shattered shiled scales 1:1 with Evocation efficiency so you also want to run Spellcraft
Damn... kept this running for 2d6h and got JMS passive from 5 to 156.
After the boost stage I jumped from e162 to e173. I'm loving it so far :)
Oh and thx for all the additional info in this thread!
If this build slows down too (after getting the secret achievements for arcanist) I'll try exorcist.
int 175
ins 175
spell 175
wis 0
dom 0
pat 30 (for items)
mast 25 (for items)
emp 75 (for faster devourer lvling and hungerer switch)
and this stats combo made it e2 better for me.