Hogwarts Legacy

Hogwarts Legacy

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Nap May 15, 2023 @ 8:02am
Poor Performance - Need Help
Hoping someone may be able to shed some light, as I am confused. I have been playing Hogwarts Legacy for a couple hundred hours now. When I did my play through, the game was great, no lag. I have beaten the first account to 100%, and now I have created a second account to play in a different house. As of a couple months ago, when I created this second account, the game gets extremely choppy, especially when loading new areas or starting the game. Sometimes it gets a little better as you play, but this lag and stuttering almost makes the game unenjoyable to play. I have tried turning ray tracing off, I have turned my graphics to the lowest setting which appears to be high.

I feel as though my computer shouldn't have these issues, as its a pretty decent computer. I close all other applications to try to dedicate the computer to the game and it is still awful. The computer doesnt even sound like its running hard. The notable or more important areas of my computer are as follows:

Graphics card is brand new: Nvidia GeFore RTX 3070 V2 OC edition
Processor is: I7-9700k
16GB of Ram
my monitor is an Alienware 244hz refresh rate monitor ( I play a lot of csgo)

If you've made it this far, I really appreciate any help! My girlfriend is a huge harry potter fan, and I want her play through on my computer to be enjoyable and lag free.
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Showing 1-15 of 20 comments
DingoPWN May 15, 2023 @ 10:21am 
it's optimized very poorly and i have no idea what takes them so long to fix it.

However, a huge help that i found on another post, is just increasing RAM. I went from 16GB > 32GB RAM and the difference is insane. Mind you still ♥♥♥♥♥♥ performance, but 32GB helped A LOT i can play the game around 60-75 FPS excluding hogsmead ofc. I have similar specs on RTX 2070 Super.
Nap May 15, 2023 @ 10:27am 
That’s crazy!! I actually had a 2070 super I was playing on before this and it was the same thing. I appreciate you letting me know it’s not just me
Proxy May 15, 2023 @ 10:41am 
16GB of RAM absolutely wrecks this game. It wants around 20GB otherwise it turns into a stutter fest.
Nap May 15, 2023 @ 10:44am 
Just placed an order for 16gb more ram, luckily I have more slots available. The game is so pretty and fun, it really needs better optimization.
Sael May 15, 2023 @ 10:57am 
This is just a C+P of a comment I made in another thread, but solved my issues:

"I had awful performance until I used a tool to change the DLSS version, after that, ran smoothly. Just google DLSS hogwarts legacy. It's hardly the best workaround and shouldn't need to exist, but ah well."
Sael May 15, 2023 @ 11:01am 
Sorry, to double tap, but, chances are RAM won't solve your issues, and unless you wanted it anyway, it's probably a bit of a waste. Your system is a bit better than mine, and I seriously doubt that RAM would be a bottleneck for you. I play on ultra with a GFX card/ processor a gen or two behind yours.
Proxy May 15, 2023 @ 11:11am 
Originally posted by Sael:
Sorry, to double tap, but, chances are RAM won't solve your issues, and unless you wanted it anyway, it's probably a bit of a waste. Your system is a bit better than mine, and I seriously doubt that RAM would be a bottleneck for you. I play on ultra with a GFX card/ processor a gen or two behind yours.

16GB is a stutter-fest, especially in Hogsmeade. This has been tested ad nauseam. 0.1% lows drop to single digits even with extremely good systems.
Sael May 15, 2023 @ 12:54pm 
I run the game on a not so recent system, with 16GB of RAM, on ultra with no FPS drop, I am due an upgrade, and most my components are a few gens old (circa 2021).

I had a longer post typed out, but lost it as I wanted to load the game and go into Hogsmeade and see what was going on in performance from the task manager.

My RAM was [almost] maxed out, however I had a steady frame rate. Throwing more RAM at the issue might solve it but, I do think the underlying cause is poorly optimised code, leaning heavily on a DLSS tech that it hasn't quite managed properly. Changing the DLSS version the game uses should, imo, be the first port of call before expensive and perhaps unnecessary hardware upgrades.
Proxy May 15, 2023 @ 4:04pm 
Originally posted by Sael:
I run the game on a not so recent system, with 16GB of RAM, on ultra with no FPS drop, I am due an upgrade, and most my components are a few gens old (circa 2021).

I had a longer post typed out, but lost it as I wanted to load the game and go into Hogsmeade and see what was going on in performance from the task manager.

My RAM was [almost] maxed out, however I had a steady frame rate. Throwing more RAM at the issue might solve it but, I do think the underlying cause is poorly optimised code, leaning heavily on a DLSS tech that it hasn't quite managed properly. Changing the DLSS version the game uses should, imo, be the first port of call before expensive and perhaps unnecessary hardware upgrades.

My man, you need to move on from the hyper focus on DLSS. Not everybody uses it, it isn't even necessary unless you're trying to run a higher resolution than your card is designed for. All you're doing is rendering at 67% and shifting load to the CPU. Its a very, very simple technology. The game is a resource hog, this isn't a revelation for a console port. Nothing magical is happening here, its just like every other console port in the last few years.
Nap May 16, 2023 @ 2:05pm 
I tried the DLSS fix, but it didn't improve things so I reverted the changes back. I will try to update you all once my RAM comes in Friday. I appreciate everyones responses and help so far!
Last edited by Nap; May 16, 2023 @ 2:05pm
joridiculous May 16, 2023 @ 4:27pm 
https://www.nexusmods.com/hogwartslegacy/mods/660?tab=description&BH=0
do have a read around on the descriptions, and in the "posts".
Author of the mod is using a 3070.
Proxy May 17, 2023 @ 10:10am 
Originally posted by Nap:
I tried the DLSS fix, but it didn't improve things so I reverted the changes back. I will try to update you all once my RAM comes in Friday. I appreciate everyones responses and help so far!

Just to demonstrate the problem, I did a quick test for you. I used this machine at 1080p Ultra with RT reflections on Medium:
-i7 12700KF
-32GB DDR4 4000mhz
-AMD 6900XT
-Samsung 980 Pro 2TB

Not top of the line any more, but plenty powerful for 1080p Hogwarts. I did two runs, one with 32GB of ram, and removed one stick and then ran 16GB. Same save in the middle of Hogsmeade, run in a circle around the big tree in the square.

16GB is a stuttery, terrible mess (I even checked it with another RAM kit that was 2x8GB just in case it was single channel pulling it down - its the same)

I logged with AMD's radeon software datalog at .5 second increments and then made a spreadsheet with the outputted csv files so I could compare.

32GB RAM
AVG GPU usage: 91%
RAM utilization: 23.4GB
GPU VRAM use: 13.0GB
AVG FPS: 107
Lowest FPS: 74

16GB RAM
AVG GPU usage: 60%
RAM utilization: 15.4GB
GPU VRAM use: 11.6GB
AVG FPS: 70
Lowest FPS: 18

One experience was buttery smooth, and the other was a very noticeable stutterfest. 1% and 0.1% lows suffer badly with RAM limitations, so even if your FPS was lower due to a weaker graphics card, your experience overall would still be much smoother with the extra RAM. I am not condoning the company for letting it be this way instead of fixing it, just showing what I've seen for myself.
Last edited by Proxy; May 17, 2023 @ 10:13am
Nap May 19, 2023 @ 12:57pm 
So the ram just showed up at my door step and I slapped it in.

IN CONCLUSION:

The ram was the limiting factor. For those who have helped, thank you. The game is smooth and actually enjoyable. If anyone is seeing this discussion in the future and has the same problem now you know.
Dokami May 19, 2023 @ 3:12pm 
Originally posted by Sael:
This is just a C+P of a comment I made in another thread, but solved my issues:

"I had awful performance until I used a tool to change the DLSS version, after that, ran smoothly. Just google DLSS hogwarts legacy. It's hardly the best workaround and shouldn't need to exist, but ah well."
the dlss is updated so this fix is wrong now
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Date Posted: May 15, 2023 @ 8:02am
Posts: 20