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The time between when this bug is triggered and when it causes problems apparently is long enough that you could potentially lose any earlier autosave that has a good save and depending how you manage your manual saves, you might not have a good one at all. I would recommend backing up your saves nightly...
So the lack of menu interaction after Hecat was because my son had not used the fire spell on the dummy. The game did let him run off towards the Fig quest. Somehow, when we quit out using the steam client, when we restarted, it loaded the autosave in the courtyard and while the menus etc now worked, the fig quest was messed up.
We had lost the autosave but I restored the backup and was able to get back to complete Hecat's quest. After firing some fire at the dummy, we were able to proceed to and start the fig quest as designed.
I noticed that some of the other issues reported with the fig quest mentioned it seemed to be a timing issue so maybe it is based around when you shoot fire at the dummy somehow. and whether you quit out of the game (it's a fairly natural stopping point). I'll leave working that out to others though.