Hogwarts Legacy

Hogwarts Legacy

RTX 5090 Low FPS in Hogwarts Legacy (DLSS 4 + RT) - GPU Underutilized
Hey everyone, I'm experiencing serious performance issues with Hogwarts Legacy on my RTX 5090, but all other games run flawlessly.

Here’s what’s happening:

Hogsmeade: FPS drops to 35
Inside Hogwarts: FPS fluctuates around 50, with peaks of 65-70

My settings:
4K, DLSS 4 + Quality + RT + Ray Reconstruction
GPU utilization: only 50-60%
CPU utilization: barely 15%
It feels like my GPU isn't being fully utilized, which is strange because in every other game, performance is perfect. Has anyone else experienced this? Any ideas on how to fix it?
Legutóbb szerkesztette: giuseppe.gambino92; febr. 11., 13:18
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1630/34 megjegyzés mutatása
AEROBICIDE eredeti hozzászólása:
imagine buying a 3k $ card and cant play Hogwarts smooth :D:D:D i have a 4070 and get around 160 fps on High ... btw, without RT cause its not neccesary
dude how is that possible I have same issues with my RTX 5080 and ryzen 9 7950X3D how on earth do you have 160 fps, do you use frame generation or something?
Captain eredeti hozzászólása:
AEROBICIDE eredeti hozzászólása:
imagine buying a 3k $ card and cant play Hogwarts smooth :D:D:D i have a 4070 and get around 160 fps on High ... btw, without RT cause its not neccesary
dude how is that possible I have same issues with my RTX 5080 and ryzen 9 7950X3D how on earth do you have 160 fps, do you use frame generation or something?

ROFL, It seems like some people are having trouble understanding it... what part of "btw, without RT because its not necessary" didn't you understand?
Still you don't know that RT tanks FPS?... yes, it tanks, no matter what GPU you have.
=Palynzer= eredeti hozzászólása:
Captain eredeti hozzászólása:
dude how is that possible I have same issues with my RTX 5080 and ryzen 9 7950X3D how on earth do you have 160 fps, do you use frame generation or something?

ROFL, It seems like some people are having trouble understanding it... what part of "btw, without RT because its not necessary" didn't you understand?
Still you don't know that RT tanks FPS?... yes, it tanks, no matter what GPU you have.
how about just ask me if I have RT on or off instead of "ROFL"'ing me? I have RT off also. But does he get any frame drops at all? Because I still do
Captain eredeti hozzászólása:
how about just ask me if I have RT on or off instead of "ROFL"'ing me? I have RT off also. But does he get any frame drops at all? Because I still do
They are most likely using framegen or running on a lower resolution, look up benchmarks of your gpu+cpu to validate if your system is running as is should instead.
Kuma eredeti hozzászólása:
Captain eredeti hozzászólása:
how about just ask me if I have RT on or off instead of "ROFL"'ing me? I have RT off also. But does he get any frame drops at all? Because I still do
They are most likely using framegen or running on a lower resolution, look up benchmarks of your gpu+cpu to validate if your system is running as is should instead.
what should I look up now exactly? sorry I dont understand
Captain eredeti hozzászólása:
what should I look up now exactly? sorry I dont understand
Something like this:
https://www.youtube.com/watch?v=rrQ3snpwua8

Just be aware your cpu is a bit worse than the 9800x3d so numbers won't be as high when your gpu usage drops below 90%.
Legutóbb szerkesztette: Kuma; márc. 13., 17:27
The problem in the game isn't the framerate, it's the FRAME TIMING. You can't just brute force better frame timing, this is what people mean by "dis game got bad optimization".

Unfortunately it can never be fully fixed by anyone but the developers and it's highly likely they never had a good enough dev team to understand the complexities of the game engine they were working on and the team leaders never prioritized optimization on PC. It's very optimized on consoles but the PC version was almost definitely an afterthought without enough budget and manpower resources to make the game run correctly because it NEVER HAS.

I think they were banking on the community mods being able to fix the game and fortunately for US mods like Ascendio III and Ultra Plus are a thing. Those mod developers actually understand how Ureal Engine 4 work and what it's limitations are unlike the developers.

It's not a perfect fix but it's a SUBSTANTIALLY better play experience, you basically NEED Ascendio III mod for this game. Not sure if Ultra Plus is still working after the latest update but I know for fact that Ascendio III is working.

Download it from Nexusmods, it's an .ini edit program that can be FULLY REVERSED using it's own interface. Basically you run the program, there's 4 options, everyone needs the first two. If you don't use ray tracing (you shouldn't, this game is GARBAGE performance with RT and not even mods can fix it) then don't pick the RT option. If you use FSR then use the FSR option, if you have an Nvidia card you will not be using this since DLSS4 is the optimal upscaler.

The mod then rewrites the launcher .ini file with the correct UE4 settings and it's an +80% better experience.

This fixes MOST of the issues with the engine performance however it still doesn't completely fix the frame TIMING debacle within the game engine. Fortunately you can also use Rivatuner and cap your framerate at or below your monitor max framerate and for some magic reason it FIXES most of the frame timing problem with the game.

If order for this to work you need to disable the in-game vsync, set the framerate to uncapped. Then disable ANY OTHER 3rd party vsync and framerate limiting. Only control your framerate with Rivatuner and you need to experiment with different framerate caps to see what gives the best experience on YOUR PC.

For exmple, my i7-13700k 16gig DDR5 4070ti at 1440p on a 144hz monitor I cap framerate at 120-125 for the smoothest gameplay.

There are occasional stutters inside the castle if I'm quickly running around, maybe one stutter every 20 seconds mostly when going through door transitions, the rest of the game is VERY silky smooth though.

Hope this helps, better hardware cannot brute force frame timing issues.
Zach eredeti hozzászólása:
And your frames are usually good on other games? Last I was on this game (4070 S, 5800x), I was getting 90-120 fps at 3440x1440 and using dlss + FG. RT would sit around that 80-100 range. I would try other games just to eliminate the possibility that it's your gpu.

I would try just keeping FG off and only using the dlss. Heck, you can probably even get away with native 4k.
your 4070 super would not have enough vram for you to run frame gen and rt at those settings..... nice try though lol but as for the original question, have you tried to disable cores? have you tried running without dlss...... have you only had said cpu in the system with no others before it?
Kuma eredeti hozzászólása:
Captain eredeti hozzászólása:
what should I look up now exactly? sorry I dont understand
Something like this:
https://www.youtube.com/watch?v=rrQ3snpwua8

Just be aware your cpu is a bit worse than the 9800x3d so numbers won't be as high when your gpu usage drops below 90%.
ok I just watched it and I get around the same FPS but it feels like I get framedrops even though I dont sometimes...and sometimes I REALLY get framedrops. Its basically like the same thing shown in this video actually so yeah I guess thats how it is
Legutóbb szerkesztette: Captain; márc. 14., 3:51
Captain eredeti hozzászólása:
=Palynzer= eredeti hozzászólása:

ROFL, It seems like some people are having trouble understanding it... what part of "btw, without RT because its not necessary" didn't you understand?
Still you don't know that RT tanks FPS?... yes, it tanks, no matter what GPU you have.
how about just ask me if I have RT on or off instead of "ROFL"'ing me? I have RT off also. But does he get any frame drops at all? Because I still do

He is lying. So that is why he is acting like that.
Rager eredeti hozzászólása:
Captain eredeti hozzászólása:
how about just ask me if I have RT on or off instead of "ROFL"'ing me? I have RT off also. But does he get any frame drops at all? Because I still do

He is lying. So that is why he is acting like that.
but hes right that you have less FPS when you turn on RayTracing
CLeRiC670 eredeti hozzászólása:
The problem in the game isn't the framerate, it's the FRAME TIMING.
This is a valid point for the minority of people on PC who are having problems.

This game plays fine on consoles creating 30/60 fps output to a 60 Hz display, and it plays fine on PCs which are likewise driving a 60 Hz display. It reportedly works well at 120 Hz fixed also.

What the game does not handle well is GSync / VRR displays and having the framerate bounce around rather than running with a stable 60 or 120 Hz framerate limit. Setting such a limit or changing your display to run at 60 or 120 Hz refresh rate usually resolves the judder and frame pacing issues.

Unfortunately it can never be fully fixed by anyone but the developers and it's highly likely they never had a good enough dev team to understand the complexities of the game engine they were working on and the team leaders never prioritized optimization on PC. It's very optimized on consoles...
Your claims here contradict each other. If the devs produced a "very optimized" game on consoles, that means that they understood the game engine just fine.

What the devs didn't do as well is make the game scale to the wide variety of PC systems, particularly ones which are much better (or much worse) than next-gen consoles. This takes a lot more work for the benefit of much fewer people compared with making sure the console versions are extremely well polished.

...but the PC version was almost definitely an afterthought without enough budget and manpower resources to make the game run correctly because it NEVER HAS.
In fact, the PC version plays well for the majority of people, especially for folks with hardware which more closely resembles an XBox.

Sure, lots of problems are reported by folks with a 13th/14th gen i9 or i7, or a 4080/4090/50x0 GPU using the 12VHPWR connector. But they're reporting problems not just in HL but in every demanding game-- because that hardware has major flaws which affect stability.

I think they were banking on the community mods being able to fix the game
No dev does this. The percentage of people who ever mod games is in the single digits, so the vast majority of players will never benefit from any fixes coming from mods.

Beyond that, this game uses Denuvo anti-tamper, which is intended to prevent changes to the exe. Purely cosmetic mods like texture changes and so forth aren't affected, and mods which tweak config files or add DirectX filters (reshade/ENB) are fine, but the ability for modders to change the game code itself is limited.
have you disabled the one ccd without 3d cache?
PlutoniumX eredeti hozzászólása:
have you disabled the one ccd without 3d cache?
whats 3d cache?
Captain eredeti hozzászólása:
PlutoniumX eredeti hozzászólása:
have you disabled the one ccd without 3d cache?
whats 3d cache?
Something the 7950X doesn't have and is irrelevant to this topic lol
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Közzétéve: febr. 11., 13:16
Hozzászólások: 34