Hogwarts Legacy

Hogwarts Legacy

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Still a catastrophe performance wise
RTX 4090 / 7950X3D / 32GB DDR5 6000.

Game still has MASSIVE stutter almost everywhere, less on the countryside but still there.
Frametime is all over the place. I can see my frametime curve going crazy anywhere that has buildings. It basically never goes flat which illustrate how unsmooth the experience is overall.
Stutters on Hogwarts is still so bad some places almost freeze for 1/4 of second everytime you quickly turn your head or do anything.

Their implementation of DLSS4/Frame Generation is also impossibly bad with lots of smearing and ghosting issue. This is the worst implementation among the 5 games i've tested thus far.

Here is the atrocious Hogwart's Legacy frametime curve :
https://i.imgur.com/zdAhotq.jpeg

And here is the frametime curve of a correctly and smooth optimized game for you to compare (a bit bright because of hdr to sdr conversion) :
https://i.imgur.com/mJ32ImW.jpeg

I do not know how devs did optimize this game on PC but it seems it's beyond fixable.
Probably the worst optimized game ever with Cyberpunk but the latter at least had a lot of performance improvements with patches, Hogwart's Legacy doesn't and probably will never be fixed.

I do not know if this is because UE is simply not good for Open World games but this kind of bad optimization is an achievement.

Or maybe is it the good ol' denuvo ? It seems devs don't want to get rid of it so no way of knowing.
Last edited by Mr. Alan Wake...; Jan 31 @ 8:40am
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Showing 1-15 of 27 comments
Zagorim Jan 31 @ 9:15am 
Although I didn't notice the visual issues with frame generation, I agree that the performance is really not good. The stutters really take away from the experience and make me not want to play the game.

This is what it looks like for me with a Ryzen 5800X3D and RTX 4070S :
https://i.imgur.com/1hkaLJG.png
This is without frame generation but frame generation only amplify the stutters for me.

The vast majority of recent games I can play smoothly with an almost flat framerate.
Last edited by Zagorim; Jan 31 @ 9:17am
Originally posted by Zagorim:
Although I didn't notice the visual issues with frame generation, I agree that the performance is really not good. The stutters really take away from the experience and make me not want to play the game.

This is what it looks like for me with a Ryzen 5800X3D and RTX 4070S :
https://i.imgur.com/1hkaLJG.png
This is without frame generation but frame generation only amplify the stutters for me.

The vast majority of recent games I can play smoothly with an almost flat framerate.

You are right : frame generation only amplifies the issue because it has a stuttery base so when it tries to double the framerate, it has to work with unstable ones.
Disabling FG improves a tad bit but doesn't make it playable as it has still no effect on my frametime curve at all.

There is definitely a very important problem at the base of the game optimization or engine. I've never seen a frametime that was so unstable that it could not be stable even when standing still or looking at the ground.

Curiously, the main menu of the game is stable and the frametime is flat & smooth but as soon as you load a save, nothing can do it : it's unplayable.

And also, like you, i have no issues at all with my games overall. Hogwart Legacy is displaying the worst frame curve i've ever seen.

All of their updates released fixed nothing, the experience has been atrocious since day one with more and more stutter the more they updated the game.

I really don't know what to do anymore. I'm a seasoned PC player, built a lot of systems and can easily find my way into any optimization/tips/tricks. But this one, none can do.
STALKER 2 has this issue, but with less stutter. For some reason the frametime stays above the normal with FG on. I wonder if its the drivers? I didn't notice this with previous drivers when using DLSS4/FG.
Last edited by DarkPassenger; Jan 31 @ 9:42am
As I suspected. It's the new drivers. I rolled back to the previous drivers and performance was better.

Dec 5 drivers

https://imgur.com/3D61I8n

Jan 30 drivers

https://imgur.com/6TL8sbH
Mufflebuns Jan 31 @ 10:41am 
I used a script to remove the stuttering almost entirely, it was "fixing" texture streaming. I am not able to play the game now because of the patch but not really interested if I can't use that anymore.....
Your mother Jan 31 @ 11:59am 
2
Dude at this point its just u wanting a perfect game with nothing wrong whatsoever which is almost impossible with any game. Maybe if u took ur focus off of the fps being above 100 and accept 30 for being fine then u can play the game like any other normal person playing it. And if u r so obsessed with it being run to absolute perfection i get the feeling u wouldn't mind buying a PS5 purely for the performance
leoj.hf Feb 1 @ 5:58am 
The game is completely broken after last update. It destroyed the frame-time now it's a stutter mess all around even with my RTX4090 and Ryzen 9800x3D it's annoying to play. Before was smooth even at ULTRA with DLSS3 Quality. now it's on DLSS performance with tons of stutters all around.
Agreed, the latest update has made bad performance and stutter, twice as bad. If the new Ray Reconstruction option is enabled, it's a laggy mess as well as adding a 15-20% performance hit. Think I'll circle back some other time to see if they've fixed it. 4090/9800X3D.
Bill Feb 1 @ 9:22am 
Yup, jumped in for the first time since June of '23 to check out the shiny new floors, and to see if the stutters and hitches have improved. They have not - just horrific performance with massive frame drops.

13900K
RTX 4090
64GB RAM @ 6600MHz
Samsung 990 Pro NVME SSD
hexaae Feb 1 @ 9:50am 
Add me to the list (4090 laptop 16GB 256bit 175W, i9-13980HX, 32GB DDR5 5600, NVMe rw 7GB/s)...
I fixed major stuttering for a much smoother experience with previous game exe + NVidia 566.07... Now I switched to 572.16 and the game got a new update and MASSIVE stuttering (despite high fps) came back.

Originally posted by DarkPassenger:
As I suspected. It's the new drivers. I rolled back to the previous drivers and performance was better.

Dec 5 drivers

https://imgur.com/3D61I8n

Jan 30 drivers

https://imgur.com/6TL8sbH
So, it can be the driver then... ?
Last edited by hexaae; Feb 1 @ 9:54am
Originally posted by hexaae:
Add me to the list (4090 laptop 16GB 256bit 175W, i9-13980HX, 32GB DDR5 5600, NVMe rw 7GB/s)...
I fixed major stuttering for a much smoother experience with previous game exe + NVidia 566.07... Now I switched to 572.16 and the game got a new update and MASSIVE stuttering (despite high fps) came back.

Originally posted by DarkPassenger:
As I suspected. It's the new drivers. I rolled back to the previous drivers and performance was better.

Dec 5 drivers

https://imgur.com/3D61I8n

Jan 30 drivers

https://imgur.com/6TL8sbH
So, it can be the driver then... ?

Yes. It's the new driver. I am sticking with the previous driver for now.
For me it seems to be running more or less the same as always, but then again, I've only been playing the PC Version since Christmas and my specs aren't nearly as high as everyone else here.

AMD R9 3900X
AMD RX-6800
32GB RAM
New driver actually reduced stuttering for me. (used to be terrible in castle and village, other areas were always acceptable)

OP, did you try limiting max frame rate in nvidia control panel?
Zagorim Feb 1 @ 11:07pm 
the game is pretty heavy on the CPU for some mysterious reason and raytracing make it even heavier to the point where even the best CPU struggle
Most stuttering in the game comes from the fact that there are assets with crazy high amount of polygons along with ones with very low amount.
The Ultra+ mod, which no longer works for now thanks to the update, made it possible to increase both visual quality and performance by tweaking these assests.
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