Hogwarts Legacy

Hogwarts Legacy

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RTX 5080
Sooo... Even a 5080 can't handle this game at 4k 60hz (fps) at full settings?... Damn that's a shame...

Full specs:
14900K @ 5.8Ghz
DDR5 32GB at 6000Mhz
And a 5080....


Framegen looks awful and should actually be taken down as an option in this game, and without it even a 5080 cannot sustain stable 60 fps in every setting. I have just started playing this game and got a new PC, and really thought that it would be a piece of cake for this GPU. Turns out I was wrong. So even the top end hardware can't run ULTRA, what will? Do we need to wait for some "magic" (pun not intended) or a 60 series to run a 3yr old game? I think even a 5090 won't really handle it native then.
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Showing 1-7 of 7 comments
Revy106 Feb 27 @ 9:17pm 
Well in all honesty the 5080 is pretty meh that is the first problem would of been better with a 4080 or 7900 the 5 series is plagued with problems including parts of the GPU which are missing entirely. My 7900XTX handles it fine and my friends 4090 handles it fine soooo yeah might have to wait.
mad_ias Feb 28 @ 4:16am 
Sorry, it seems that nobody really cares about bad fps, lags and stuttering - equal the sort and rank of graphic card - using UE4 or UE5. The only "optimization" is the financial gain.
my RX7800 handle it also "fine" but "fine" is a peace of ♥♥♥♥ compared to KCD-2 for example
nothing can play 4k native yet still. Regardless of what the manufacturers will tell you, we're still a few generations away from real 4k gaming.
the issue with Hogwarts Legacy has more to do with CPU utilization than the GPU itself. Look at your GPU stats when traversing Hogwarts Castle or Hogsmeade, the GPU utilization will be <60% a lot of the time. I upgraded from 3090 to a 5080 on my system (285K) and there honestly hasn't been much of a difference in the CPU bottlenecked scenarios... it's very annoying (i.e. the game will dip into the 45-48fps with RTX=ON).

Honestly, the smoothest way to play on a 5080 (assuming you're using a controller) is to lock the game to 120 FPS and do 3x Frame Generation, so it generates 40 real frames and then the 80 fake frames for smoothness. There is probably zero incentive for the devs to do a proper CPU optimization patch at this point considering how old this game is, so we'd realistically need to wait until Hogwarts Legacy 2 (which could changes engines) for a new and hopefully better performance profile. Even then, there's still traversal stutter in this game, so this is a mitigation at best.

I think this game looks pretty good but I think its CPU performance optimization is pretty jank and much behind better and honestly prettier games (Indiana Jones is a great example).

CORRECTION/UPDATE: I replayed the game with the latest patch as of 2/28/2025. If you want to play with RTX=ON on a 5080 and generally get >60 fps, I'd recommend playing with Ray Tracing Geometry = Low. I honestly can't tell much of a difference between Ray Tracing Geometry low or ultra, but ultra has terrible FPS consequences that drags the game down to ~40 FPS (in particular rooms of the castle as well as Hogsmeade). I noticed moving down to Ray Tracing Geometry = Low, I'm generally 70-90+ FPS traversing the castle without any kind of frame gen. I think the game is still CPU bottlenecked but it is what it is. I'll see some 1% lows in the 60s generally but in the 50s in more difficult scenes - I think it's a bit jank but probably the most tolerable for this game with rtx=on. I use Apollo/Sunshine/Moonlight to stream the game, so I'll try it this weekend; I think with this tweak, I can probably get a generally clean 4k60 with RTX=ON but I think there will be drops into the 50s in particular rooms of the castle/hogsmeade.. but Dungeons should be a clean 60, I think. it's a compromise unless the devs issue a big cpu optimization patch.

let me know your thoughts running ray tracing geometry = low.
Last edited by kabalcage; Feb 28 @ 9:53am
Fel Feb 28 @ 5:07pm 
Originally posted by Quarantino:
....

This company's last game were console platforms, what do you think.
They don't care about optimization. All money spend on HP license :D

With DENUVO still in place -> ridiculous.
Last edited by Fel; Feb 28 @ 5:10pm
Shahadem Feb 28 @ 9:53pm 
Originally posted by AnderZ312:
nothing can play 4k native yet still. Regardless of what the manufacturers will tell you, we're still a few generations away from real 4k gaming.

I've been playing 4k native for several years in every game.
BigFizz Mar 26 @ 10:00pm 
Yeah right now, it doesn't matter if you have a 7090 Super TI extreme force... The game has stutter no matter what, but it can be mitigated. Yours will smoke full DLAA, RT off, Ultra. Then fiddle with your frame limit. Drops won't go away completely in the two main areas, but the game will be pretty good otherwise. My 4070 Ti does well with those settings. The stutter in the castle is a software or engine issue. I know of no fixes...everyone says the "fixes" that are out there don't work.
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