Hogwarts Legacy

Hogwarts Legacy

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Modded save games won't load.
Up until today i have managed to play well with mods through the in-game mod feature. I tried to play my save file and it kept booting me back to the save game menu. Even trying to play a new game won't work nor will my normal un-modded save file work. I have tried everything i can think of and nothing seems to work. Uninstalled the game and started fresh, the only mod i added was the NPC schedule one, no warnings about it needing updating, broken or removed and played fine on my last save but even when starting a new game and adding that mod, it doesn't seem to load and crashed my game. Has anyone encountered this lately or may have an idea, i'm probably being stupid but I've had to start from scratch...Any help would be great :)
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Showing 1-5 of 5 comments
SuckMyDuck Feb 21 @ 12:34am 
same you can't save a modded save
TomBones Feb 21 @ 4:58am 
I have the same problem, is there a solution now?
I've read of specific mods causing that issue, but it seems it's different ones and possibly different specific combinations of certain others.

I have 8 enabled mods from CurseForge through the in-game interface. The modded save loads just fine with continuing or loading specific saves and autosaves. I don't have the NPC schedule mod. I have mods to facility a pseudo-NG+ kind of game. Two complete playthroughs without any NG+ features was enough for me.

I have ones to autocomplete Merlin trials, apply all non-reward outfits to the transmog system, add 6 new outfits to the reward section, cheat (for cash and XP), edit the character (as I can never seem to purchase the wand appearance I actually want for some reason), extend the photomode, add more photomode poses, and add curfew restrictions.

The combination of those has not caused me any issues.

(E: I enabled mods only after specific events. The restricted section before enabling curfew. Meeting the Merlin researcher before enabling the auto-complete mod. Outfit mods only after saving Hogsmeade and getting the tailor reward. I've read that enabling certain mods before certain tutorials or abilities are unlocked will cause issues with crashes or broken saves. I have the auto-unlock mod, but I'm not going to enable it until I get 3rd level of the spell since it unlocks anything and not just appropriate lock levels. It would be too easy to go someplace the student's not meant to go yet. I will be avoiding the pet store and certain other no-level locks that unlock themselves after specific events.)
Last edited by EricHVela; Feb 21 @ 6:07am
What? Feb 21 @ 6:18am 
Tbh this is a great game I hope they fix this
Klens Mar 29 @ 7:17am 
I have the same problem. Any solutions?
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Date Posted: Feb 20 @ 2:52pm
Posts: 5