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Very likely a VRAM issue.
Either too low or too slow.
Everything that doesn't fit in it needs to get loaded from your regular RAM, which is way slower than VRAM is.
That's causing the delay and therefore blurry textures and stuttering.
Just as a comparison: HL needs about 10gb VRAM on my system.
Im Playing at 1080p, full settings.
Ok, using RT also takes a bit more VRAM than without it, but even at lower settings you might still need about 8Gb VRAM in order to avoid swapping.
So the only thing you can do right now is turning down the textures to a minimum, and also reduce the resolution, shadows, rendering distance or amount of game obbjects to be shown.
Maybe consider using FSR, if supported by the game.
That should also reduce the VRAM usage.