Hogwarts Legacy

Hogwarts Legacy

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DinoHat Aug 14, 2024 @ 1:13pm
What makes hard hard?
I've seen a lot of people say this is easy and I beg to differ.
I'm playing on KB and my god, I do not think it is easy... maybe I will change to controller.

I wanted to understand what makes it hard mode, maybe I am doing something wrong with armour or potions or combos?

Now I doubt hard mode enables all the bugs.. I guess that's a given in all modes?
So this leaves the enemies have more health, hit harder and possibly more defence.

some experiences has also got me thinking in hard mode also you need reaction times of 0.000001 of a second?
Sometimes (Frequently) I get sucker punched out of no where with no warning to dodge what so ever. I'm not going to pretend you are meant to always have everything in view as goblins spawn behind you a lot.

I am pretty sure I have good armour and utilise potions and throwables etc but still get killed in one hit most of the time.
I'm currently level 30 on a recommended quest 15 and convinced there is something wrong here cos these goblins are ♥♥♥♥♥♥♥ me up and hardly take any damage.

my go to combo or strategy:
I am usually trying to get of stupify, flipendo, expeliamus, stop momento on different enemies which all apply curse then start banging them with thrown weapons and the fire spells and the damage applies to all cursed.
Last edited by DinoHat; Aug 14, 2024 @ 1:15pm
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Showing 1-6 of 6 comments
Jouchebag Aug 14, 2024 @ 3:13pm 
Well keeping your gear updated is helpful. That's where your defense comes from. Should never be using anything more than a level behind your current level--chests are freakin everywhere. That said, things still hit for like 1/3-1/2 of your health (or more depending on the enemy, trolls are mean) on hard even with solid gear.

I think what makes the game easy is using the right combination of magic. There's a lot of crowd control spells that hold enemies up, slam them down, or otherwise stop them [(literally) cold. If/when you get Crucio it can break the game with the "everyone cursed takes damage" talent by bouncing curse around all over the place without needing to hit individual enemies with curse.

Potions are basically limitless. You can make more than you'd ever need. Are you taking advantage of the potions?

The double cabbage talent is also pretty OP. So is the tentacula talent to break shields. The amount of autopilot DPS that comes from a couple cabbages and a venomous tentacula crushes most encounters.
Last edited by Jouchebag; Aug 14, 2024 @ 4:12pm
DinoHat Aug 16, 2024 @ 9:56am 
Originally posted by Jouchebag:
Well keeping your gear updated is helpful. That's where your defense comes from. Should never be using anything more than a level behind your current level--chests are freakin everywhere. That said, things still hit for like 1/3-1/2 of your health (or more depending on the enemy, trolls are mean) on hard even with solid gear.

I think what makes the game easy is using the right combination of magic. There's a lot of crowd control spells that hold enemies up, slam them down, or otherwise stop them [(literally) cold. If/when you get Crucio it can break the game with the "everyone cursed takes damage" talent by bouncing curse around all over the place without needing to hit individual enemies with curse.

Potions are basically limitless. You can make more than you'd ever need. Are you taking advantage of the potions?

The double cabbage talent is also pretty OP. So is the tentacula talent to break shields. The amount of autopilot DPS that comes from a couple cabbages and a venomous tentacula crushes most encounters.


hey yea, my gear is like always maxas possible, i'm non stop pressing R.

The potions I have 10+ of everything all the time and farming the RoR for everything.

Haven't unlocked the green spells yet.

I use the cabbages and venoms things too.

It just seems in in battle for way longer than i should be then eventually I burn out of enthusiasm as it's like why am i using 3 potions per fight kinda deal.
Jouchebag Aug 16, 2024 @ 2:09pm 
That might just be a limitation of playing on Hard. I often start a game on Hard and if it lets me I usually end up dropping difficulty midway through a game just because I'm getting bored with the game and don't want to drag out the tons of battles I still have to do. I lose interest in being challenged (hassled?) after a while.

It's not a Soulslike. It's not a carefully crafted and balanced challenge. It just becomes a slog.
Last edited by Jouchebag; Aug 16, 2024 @ 2:09pm
DinoHat Aug 17, 2024 @ 9:36am 
Originally posted by Jouchebag:
That might just be a limitation of playing on Hard. I often start a game on Hard and if it lets me I usually end up dropping difficulty midway through a game just because I'm getting bored with the game and don't want to drag out the tons of battles I still have to do. I lose interest in being challenged (hassled?) after a while.

It's not a Soulslike. It's not a carefully crafted and balanced challenge. It just becomes a slog.

Yea I think you're right, that is why my main question was trying to identify if it was a skill issue or it's genuinely a difference in either ai or just more hp or def or something.

It just doesn't have a good feeling on hard, like I don't feel cool zipping around pulling off cool combos when everything in my arsenal does f all xD
DinoHat Aug 19, 2024 @ 7:26pm 
So the more i upgraded my armour and put traits on there etc, yea i find it a lot more easier now i feel I am doing damage. but the balancing on the game feels very strange. i did not have all the necesarry items to get the upgrades on the gear initially.
I was level 30 having trouble doing damage, now I am lv 34, the crucio talent is helping a lot combined with crucio traits and all spell damage increase trait.

a very weird little hump.
uni790 Aug 19, 2024 @ 11:14pm 
Honestly as you start to learn the baddies patterns it gets very easy, even on the hardest settings, as there are very few hostile types to remember, most of them are dealt with using a single combo based on the baddie, giant spiders for example, when they rear up to attack descendo(buries their heads in the ground), then.... the cutting spell(I can't remember most of the silly names), smaller spiders light them on fire, and launch them into their friends, kills the lot of them with two button presses. For the most part common sense actually works out here.

I've personally never used any of the curses, but I'm told they're all very powerful, never felt the need for them myself.
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Date Posted: Aug 14, 2024 @ 1:13pm
Posts: 6