Hogwarts Legacy

Hogwarts Legacy

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Ghost Jan 6, 2024 @ 9:54pm
Crashing to desktop
Is it I see no reason to happen with my system specs

R7 7700x
RTX 4070
32GB 5200Mhz
Installed on 980Pro SSD
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Showing 16-30 of 44 comments
Ghost Jan 9, 2024 @ 6:17am 
Originally posted by TechManMax:
Try turning off Hardware Accelerated GPU scheduling in Windows 11. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Turn off Hardware Accelerated GPU scheduling and restart your computer. Note: This WILL disable frame generation but it seems to stop the crashes. Before I tried turning off frame generation and it still crashed. But last night I played for over an hour and performance didn’t appear to be affected (I have a 13th gen i9 but if you have an older cpu your performance might be negatively affected if you turn off hardware accelerated GPU scheduling). You can always turn it back on for other games…it’s clearly a bug with the game. But turning it off does seem to fix the crashing if you have an RTX 40 series card (I have RTX 4070 like you…but the laptop version).

I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues.


Seems worked. Will keep this posted
Hi there, had some crashes with rtx 4080 super and changing power management mode to max performance in Nvidia control panel seems to have fixed the issue

("NVIDIA Control Panel" -> from the NVIDIA Control Panel, select the "Manage 3D settings" from the left column -> click on the Power management mode drop down box and select "Prefer Maximum Performance")
Last edited by NullPointerException; May 15, 2024 @ 9:43pm
Heemerdonger Jun 7, 2024 @ 6:48pm 
Originally posted by TechManMax:
Try turning off Hardware Accelerated GPU scheduling in Windows 11. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Turn off Hardware Accelerated GPU scheduling and restart your computer. Note: This WILL disable frame generation but it seems to stop the crashes. Before I tried turning off frame generation and it still crashed. But last night I played for over an hour and performance didn’t appear to be affected (I have a 13th gen i9 but if you have an older cpu your performance might be negatively affected if you turn off hardware accelerated GPU scheduling). You can always turn it back on for other games…it’s clearly a bug with the game. But turning it off does seem to fix the crashing if you have an RTX 40 series card (I have RTX 4070 like you…but the laptop version).

I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues.

Thank you so much, dude! You're a real one. I was so bummed about this and this fixed it right up! I've been playing for 3 hours now without a hitch, and capping my fps at 75 makes everything run smoothly.
the.manuz Jun 15, 2024 @ 1:45am 
Originally posted by TechManMax:
Try turning off Hardware Accelerated GPU scheduling in Windows 11. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Turn off Hardware Accelerated GPU scheduling and restart your computer.

Just wanted to say thanks, you solved a very annoying issue!

Now I just have to remember to re-enable it later...
石衍 Jun 15, 2024 @ 2:03am 
Originally posted by Spectre:
I'm running a 14700k, 4070 TI and 32gb of ram at 5600 and while the game runs smooth as butter at 120fps with settings on ultra with ray tracing at medium I still get random crashes no stop. Sometimes i can be in game for 30 minutes before it crashes and other times its 5 minutes tops, no specific triggers either. Sometimes I'm just standing still doing nothing and other times it is in the middle of a cut scene. Also nothing is overclocked. Everything is stock settings at the moment since i just built this computer.

I feel that a game that has been out for almost a year should not have these types of issues. Why developers are allowed to ignore these things just because some of the user base doesn't have issues just blows my mind. What happened to taking pride in your work. If i made something like this I would be pretty embarrassed to let my product be a buggy pos. What I have played of the game so far is amazing and I love the game but i have 5 hours played time and I am barely past the sorting hat cut scene. This should be an amazing game but is currently a dumpster fire.

For those of you with no issues, I envy you. For those of you like me that can not play a game they would love to play, I just hop the devs decide they do care about their game and fix the issues plaguing it.

Edit - I have tried plenty of different fixes and decided I better put that in my post so people don't harass me for not having tried to figure out the issues on my own. Maybe if we could charge developers for the time we as users spend trying to fix their games we would actually be able to spend more time playing them.
Absolutely the same !
Im runing on R7 8845H and 4060, with 32GB RAM and 32GB virtual RAM. I am still looking for solutions. Someone said turning off the DLSS will help. But the game can not run at 120 FPS without dlss. Feeling tired...
ToolPackinMama Jun 15, 2024 @ 1:08pm 
OMFG I got my game to boot! I switched from Nvidia "game-ready drivers" to "studio drivers", and it works!
gta_fan Jun 15, 2024 @ 2:16pm 
I started a new game and it crashed after I broke that magic wall....try this, restart your computer and verify game integrity..no crash yet and I made it to Hogwarts
Originally posted by TechManMax:
Try turning off Hardware Accelerated GPU scheduling in Windows 11. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Turn off Hardware Accelerated GPU scheduling and restart your computer. Note: This WILL disable frame generation but it seems to stop the crashes. Before I tried turning off frame generation and it still crashed. But last night I played for over an hour and performance didn’t appear to be affected (I have a 13th gen i9 but if you have an older cpu your performance might be negatively affected if you turn off hardware accelerated GPU scheduling). You can always turn it back on for other games…it’s clearly a bug with the game. But turning it off does seem to fix the crashing if you have an RTX 40 series card (I have RTX 4070 like you…but the laptop version).

I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues.

Thanks man! "Turn off Hardware Accelerated GPU scheduling and restart your computer" solved the crash problem for me.
Glacier. Jun 23, 2024 @ 10:21am 
Originally posted by ToolPackinMama:
OMFG I got my game to boot! I switched from Nvidia "game-ready drivers" to "studio drivers", and it works!
Studio drivers are not intended for playing. this is not helpful.
Marcus_BigHouse Jul 1, 2024 @ 5:26pm 
Tried everything. Nothing works.

My rig:
14900K
RTX 4080 SUPER
Metz Jul 6, 2024 @ 6:08am 
Originally posted by evert104:
Turning Hardware Acceleration off is the only working fix since day one. Pretty sad that the devs don`t pick this up.
didn't work for me
Liyel Jul 6, 2024 @ 6:17am 
Originally posted by TechManMax:
Try turning off Hardware Accelerated GPU scheduling in Windows 11. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Turn off Hardware Accelerated GPU scheduling and restart your computer. Note: This WILL disable frame generation but it seems to stop the crashes. Before I tried turning off frame generation and it still crashed. But last night I played for over an hour and performance didn’t appear to be affected (I have a 13th gen i9 but if you have an older cpu your performance might be negatively affected if you turn off hardware accelerated GPU scheduling). You can always turn it back on for other games…it’s clearly a bug with the game. But turning it off does seem to fix the crashing if you have an RTX 40 series card (I have RTX 4070 like you…but the laptop version).

I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues.

Doesn't work for me
Agent of Fortune Jul 6, 2024 @ 10:05am 
Originally posted by Yuriqa:
Funny... I heard rumours that they already start making Hogwarts: Legacy 2....

That's it boys, I'm changing my review. I'm very satisfied with my purchase and the response or lack there of by the devs or community managers.

All I can conclude is that they're not willing to provide any resources to support this game any longer. They have their eyes are on the horizon and making new money off those sweet pre-orders.

Last edited by Agent of Fortune; Jul 6, 2024 @ 10:23am
lil ^6L^7utra Jul 6, 2024 @ 10:24am 
I thought it was some update causing the game to crash? Shouldn't they fix it? Is it really possible to fix yourself? I've been playing since christmas and never had a problem until the last week, it's been crashing repeatedly.
iko172302 Jul 6, 2024 @ 3:53pm 
I have a 7800X3D and a 4080 Super. The ONLY fix after hours of wanting to personally drive to a devs house and punch them in the fing face was this and it worked 100%. I was timing my crashes it would crash every 11-13 mins. After this I played for 4 hours straight on high settings, no ray tracing, no DLSS, perfectly with no issues at 115-145fps.

Settings > System > Display > Graphics > Change Default Graphics Settings > Hardware accelerated GPU scheduling = OFF.

Windows 11 Pro / Remember to turn it back on for other games.
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Date Posted: Jan 6, 2024 @ 9:54pm
Posts: 44