Hogwarts Legacy

Hogwarts Legacy

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Torv Mar 6, 2023 @ 3:52pm
Once you beat it, you'll lose interest
This is a classic textbook 'beat it and never play it again' video game. Maybe this is how it's supposed to be. Maybe we're too used to live service games with high replay value.

(SPOILER ALERT!) In the final cinematic... are you kidding me? I raise my glass as a toast and get swarmed with hugs? All those hours I put in for a half-assed cinematic to Professor Fig who is hardly memorable? Finish my field guide? You kidding? For what?

What do you guys think? Are you really farming to 100% and decorating your Room of Requirement after that trash ending? I'm a 30 year old man, if I was 14, would I think very different about all of this?
Last edited by Torv; Mar 6, 2023 @ 3:57pm
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Showing 1-15 of 16 comments
dk Mar 6, 2023 @ 3:55pm 
+1
BigBoss87 Mar 6, 2023 @ 3:57pm 
I don't know why there is no PVP mode for players to enjoy.
It was on the steam page before "PVP Online", but they removed it.
1v1 2v2 3v3. Come on!
Einstine Mar 6, 2023 @ 4:21pm 
Good. I'll play something else.
OneEye Mar 6, 2023 @ 4:32pm 
I am not going to 100% it. I beat it and realized the room of requirement and the vivariums are useless. Hell you cant even sit on a damn chair so what is the point.
Khorne Flakes Mar 6, 2023 @ 4:32pm 
In the midst of downloading the game I read up about how little player choice or replay value there is. There's not even an evil ending Instantly refunded it.
Psyringe Mar 6, 2023 @ 4:40pm 
Indeed, a second playthrough will not be much different from the first one. That said, some people will enjoy immersing themselves in the wizarding world so much that they'll go through several characters regardless. And the game does have a lot of nice little details to discover, which may warrant a second playthrough for some players, though you _can_ discover almost all of them with your first character already if you're thorough.

I don't think that every game requires a lot of replay value, though. I actually prefer games that provide some sort of closure, rather than trying to keep players perpetually engaged in a "Games as a service" environment. After a certain point, exploring a new game will always be more appealing to me than repeating stuff in a game I already played, and I'll move on. If I don't have to leave loose ends behind, that's all the better.

30 years ago, my gaming was much more limited by money than by spare time. Each purchase of a game was a major investment, so it was important to pick games that would last a long time. Nowadays, money isn't much of a problem, but I have far too little time to play everything I'd want to. So it's now more important to me that a game provides a high-quality experience and a satisfying ending, rather than how many hours it will last.
Last edited by Psyringe; Mar 6, 2023 @ 4:50pm
Jynn Mar 6, 2023 @ 4:45pm 
I'm alright with that, not every singleplayer game is going to have amazing replayability

Like, i beat red dead redemption 2, but i sure as heck am not replaying that story ever again.

Or Monster Hunter, or Shadows of War/Mordor
Ghost of Razgriz Mar 6, 2023 @ 5:31pm 
I'm 33, and I'm doing that 100% grind, while also decorating my RoR, something I enjoy very much.
Maelstrom Mar 6, 2023 @ 5:34pm 
This game is definitely a one-and-done. There's nothing wrong with that though.
eXo1337 Mar 6, 2023 @ 5:51pm 
It's a single player adventure game with an open world... it's not an rpg game like Knights of the old republic , fable, skyrim, path of exiles, diablo series, etc. etc.

They add very little RPG elements into the game so clearly not a RPG Focus type of game, They added Simulation Elements like Harvest moon, Stardew Valley but not a huge focus, they added a simulation feeling with the npcs and hogwarts/classes etc. but nothing close to simulation like Sims or GTA so it wasn't a huge focus.

What they did well with and is why they actually finished the game, 80 % of the game is World Exploration, or An Open world Adventure game ( the other 20% : combat, simulation, rpg elements, farming/pets / housing)

An it's more than I expected to be honest, thought it was gonna be 100% Open world Adventure game with no little extras like pets/farming/housing . So still 9/10 and if it was online (at least the hogwarts campus) and you could role play with 100 players , as students/professors etc. then it would literally break reality as we know it and be 9999999/10
Edmund Greyfox Mar 6, 2023 @ 6:04pm 
I just finished my second play through a few minutes ago. I didn't 100% either of them, but the second time through was actually more enjoyable because i knew what i was doing and didn't feel any need to push the main story line forward while i ran around doing side quests. Spent much less time figuring out the solutions to puzzles, and a lot more time flying around enjoying the world. Going to play some other games for a while, but it might be fun to come back in a month or so and do a Hufflepuff play through focused on using plants and potions.
mutantbeth Mar 6, 2023 @ 6:26pm 
i lost interest in the vivarium when i realized it limits how many species you can have in one. I just wanted one vivarium pretty forest full of wildlife. the room of requirements decorating feels useless too. I think if you could have social events with companions there or bring them there and they interact with the decor in some way it would be more interesting and meaningful
Last edited by mutantbeth; Mar 6, 2023 @ 6:27pm
A.Noob-is Mar 6, 2023 @ 6:33pm 
I had this with God of War + Ragnarok, Spider-man, Horizon, Dying light. i think it is the problem of all open world games. Once you finish it you know the rest of the game is just doing the same filler again and again. Like Witcher 3 or AC "?" - why even bother to collect and discover them all. But this game is way more detailed than any of these so i will come back to see everything. Probably not collect everything but see all the places.
sno0ks Mar 6, 2023 @ 7:07pm 
the performance issues made me lose interest before I even beat it.

you can either make an amazing game that runs like ♥♥♥♥ (see Dark Souls) or a mediocre game that runs like a dream. You can't make a mediocre game that runs like ♥♥♥♥ and expect it to fly.
as soon as i beat the story i dropped it. i didnt bother doing all the other side quests. maybe one day ill go back and just do them. but ill be honest.

i'm not much of a harry potter fan. ive seen all the movies, twice. but i think they are just ok, im not like tripping over myself to go watch them or anythin. i thought this game was fine, it was pretty fun, and it did some things really well that most games get wrong, like pets.

but it leaves a lot to be desired. flying is weird. mounts dont feel very good (except graphorn, thats pretty fun but, should probably be even stronger since its an end game mount)
i do feel bad that the devs did so many side quests that no one will ever play.


the major screw up was not implementing the Houses.
Yeah. Sure. you get a robe. And a common area. and 1 quest. but thats it. thats not content, thats not even bare minimum. they should've made each hogwarts house have its own story. give you a reason to play the game 4 times. then people would go out and do all the things.

then they should've had different spells and do it in such a way that it introduces multiple playstyles. like with Skyrim you could choose to do a berzerker play through, a paladin playthrough, a necromancer/death knight play through, an eldritch summoner play through, a stealthy play through, a sorcerer play through, and each of those feel completely different and unique.

but in hogwarts theres like 16 spells or something and they all do different things but theres no real "play style" its all basically the same. definitely not enough variety to justify additional play throughs.

theres also no difference in armor builds, its all exactly the same, with exception to the level 3 enchantments you use, which arent even explained in the game in any meaningful way.

game has you spend time with pets, phoenixes, dragons, unicorns, graphorns, and they dont even help you in combat except the graphorn. you build "relationships" but you cant ask anyone to be your companion and just hang out with you.

so, considering all that, theres really no reason to play twice.
I will say the side quests are all decent. its not like world of warcraft where every side quest is just "kill 9 of this, bring me 4 of that". world of warcraft, for being as successful as it is, is ******* TERRIBLE, its just a grind fest from 1 to max level. I cant stand that. At least Hogwarts isnt a grind. in fact, it doesnt reward grinding at all because enemies seem to scale to your level. (But not always?)

really what they should've done is just made hogwarts simulator.
its what everyone wanted.
instead they got a linear story that they couldnt change, with a predetermined start and end point, with no decisions or dialogue options at all.

in order to keep people interested in a game after they beat it, there needs to be a reason to keep playing, or play again.

I just played my 4th complete playthrough of Shadow of War, because even though you can't change the story, the actual gameplay is so dynamic that it feels extremely fun and different every time (with dozens of possible play styles although you could argue they are mostly just different sword based strategies but I argue they often feel different enough) and that game had way less content than Hogwarts. WAY less.


another thing Hogwarts did right, same that Shadow of War did right, full voice acting. 100% voice acting. With everything voice acted the world feels much more live. Very good, and very well done. Kudos.
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Date Posted: Mar 6, 2023 @ 3:52pm
Posts: 16