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Usually, I would assume that a triple-A game either doesn't let the player get stuck (as a decent QA process can definitely prevent such bugs from occurring in the release version), or at least keeps an autosave from a time before the issue occurs, or offers another way of resetting the character's position (such as an "unstuck" console command). None of these option exist in Hogwarts Legacy. Getting stuck is a frequently reported problem, there are no console commands, and the game will happily overwrite autosaves while in this state, until the player has no saves left to fall back to.