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I completely agree. I have a 3080 10GB and im really angry that i get a VRAM bottleneck with it. I spent $1000 on it not even 2 years ago.
thing is who do we blame? Nvidia for putting 10GB on the card, or the new round of video games that are eating that 10GB and asking for more.
hogwart's does it, Dead Space does it, Wild Hearts does it...
i call bs as my 3090ti had those awkward drops as well. no fix helped except the switch to vulkan. its the games poooooor optimization.
1440p has been fine with 8GB (for me)
1440P on ultra takes about 11.5GB of VRAM so no 8GB card is not fine.
how are you guys determining VRAM usage? afaik, you can only see "allocated". and a lot of games just allocate the max available regardless if they actually use it or not.
Your bottleneck is not necessarily VRAM. Yes, 8 GB is on the low end, but major performance issues could be something else entirely.
the way the system works, if you run out of VRAM then it will call on system ram to make up the gap, problem is system ram is usually much slower than VRAM. So you can sort of brute force solve the problem by having a ton of excess system ram, but its not a garuentee or efficient solution.
Do you people truly believe that a 4000 series is required for RTX Ultra? Do you think that an 8gb 3070\2080 system cannot handle a ps5 that has an equivalent of a 2070s in terms of performance, and 16gb SHARED memory between vram and ram?
This is solely on the developers, because it is solely a resource management issue that I dont believe they have the experience to solve, or Nvidia has a hand in this to push more 4000 series cards.
For the millionth billionth time, with 2 ini edits that I got lucky with which fixed my 5ps issues entirely on a 3070\5800x3D\32gb system, I can now play 1440p, Ultra\Ultra RTX DLSSb\p(for 120 fps) the lowest fps I see is in one area of Hogwarts at 48fps, my range is 48-120fps AND I am using an ini mod FOR BETTER RT and RTAO, that makes the game look incredible.
All one is doing, by telling them they need more vram or more ram (this game runs fine on 8gb, just hits the lows bad), is advising a band aid fix for a broken game.
There is nothing wrong with this game except resource management.
and I agree. It's a problem with Unreal engine 4, sad thing is i don't think we are going to see a patch/official fix for this, so the only real solution right now is upgrade your video card. I know with the state of GPU pricing the last thing someone wants to do is buy a new card, but it's the only true fix right now.
im not talking about stuttering. im talking about when the game drops to 7FPS and stays there suddenly and for apparently no reason.