Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I keep telling myself that the game is for little kids...but then I remember that I didn't have 60 bucks when I was a little kid. Either way, your characterization of the problem is correct.
Also, a lot of locks just lead to nothing of real value, it seems. Like I pass this level one lock for 20 hours of gameplay, come back with Alohamora and there's just a sack with like 10 coins.
Either way just glad it doesn't take a lot of time to complete them so it's no bother to me lol.
I'm more annoyed that it's a trivial, tedious, repetitive joke of a game mechanism that adds no fun or nothing else of value to the game, so I bypass the whole dreary progress. It it serves to entertain you after the 100th time of doing, good luck to you because you must be VERY easily entertained.
i hadn't even given lockpicking a second thought untill i saw this post, and i still think its a pointless post ..but each to their own. :)
Second, it's just a bad lockpicking game really.
I use the mod posted above. Just saves time and its much better immersion wise.