Hogwarts Legacy

Hogwarts Legacy

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Kitna Feb 20, 2023 @ 11:43am
Morality & Relationships
I absolutely love this game and have no regrets in buying/playing it. What a wonderful story they created. The fighting is much faster and smoother than I expected. The Castle is fascinating. The characters are interesting. Well done!

I only have two things I would have liked to have seen.

1.) A romantic PG relationship. The movies and books had such lovely Christmas balls and there was always a hint of flirty crushes. Would have been a great story piece!

2.) Morality system of some kind. Using the unforgivable curses in the presence of the wrong people should result in some kind of punishment. There really isn't any feel of being a dark wizard when there are no consequences to being "bad". It simplifies it down to just being another spell.

*hoping for DLC in the future*
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Showing 1-14 of 14 comments
michael.kiksadi Feb 20, 2023 @ 11:49am 
yes
Harris Feb 20, 2023 @ 12:02pm 
As much as I'd love both things to be in the game, I don't see how could they make it in the current state.

1) Things that are needed to enable romance:
- create a follower/party system
- create a system of hanging out with friends/having dates
- create a system of giving gifts
- introduce an affinity system with benefits at certain thresholds
- create new events/animations/lines etc.
- disconnect companions from 100%-ing Field Guide so it's not forced on the player

2) Things that are needed to enable morality:
- evil solutions to quests (no, asking for a reward is not evil)
- evil ending (essentially full rework of main questline)
- consequences of your choice/impact on the world&characters
- awareness of NPC to your actions (ex. theft)
- NPC schedules (ex. sleep at night)
- punishment, detention, expulsion, Azkaban
- enforcements (prefects, Aurors)
Kitna Feb 20, 2023 @ 12:14pm 
Originally posted by Harris:
As much as I'd love both things to be in the game, I don't see how could they make it in the current state.

1) Things that are needed to enable romance:
- create a follower/party system
- create a system of hanging out with friends/having dates
- create a system of giving gifts
- introduce an affinity system with benefits at certain thresholds
- create new events/animations/lines etc.
- disconnect companions from 100%-ing Field Guide so it's not forced on the player

2) Things that are needed to enable morality:
- evil solutions to quests (no, asking for a reward is not evil)
- evil ending (essentially full rework of main questline)
- consequences of your choice/impact on the world&characters
- awareness of NPC to your actions (ex. theft)
- NPC schedules (ex. sleep at night)
- punishment, detention, expulsion, Azkaban
- enforcements (prefects, Aurors)

You're correct in that it is likely too late to be added now. Still it would have been nice to have experienced. Definitely would have been more... immersing and believable. Especially since the story was so well done!
MustardTiger Feb 20, 2023 @ 12:19pm 
Originally posted by Harris:
As much as I'd love both things to be in the game, I don't see how could they make it in the current state.

1) Things that are needed to enable romance:
- create a follower/party system
- create a system of hanging out with friends/having dates
- create a system of giving gifts
- introduce an affinity system with benefits at certain thresholds
- create new events/animations/lines etc.
- disconnect companions from 100%-ing Field Guide so it's not forced on the player

2) Things that are needed to enable morality:
- evil solutions to quests (no, asking for a reward is not evil)
- evil ending (essentially full rework of main questline)
- consequences of your choice/impact on the world&characters
- awareness of NPC to your actions (ex. theft)
- NPC schedules (ex. sleep at night)
- punishment, detention, expulsion, Azkaban
- enforcements (prefects, Aurors)

More things that are needed to enable romance:
- Chris Hansen on standby
Bob Gnarly Feb 20, 2023 @ 12:23pm 
In a RPG like this, it was a let down that you couldn't form your own path for example becoming a dark wizard, poacher, whatever. You're basically the savior and there's no deviating from that path, it's an open world with a linear direction.
annedoe Feb 20, 2023 @ 2:51pm 
I think there's suppose to be a "bad ending" to the game?
Edmund Greyfox Feb 20, 2023 @ 2:56pm 
Originally posted by Harris:
As much as I'd love both things to be in the game, I don't see how could they make it in the current state.

1) Things that are needed to enable romance:
- create a follower/party system
- create a system of hanging out with friends/having dates
- create a system of giving gifts
- introduce an affinity system with benefits at certain thresholds
- create new events/animations/lines etc.
- disconnect companions from 100%-ing Field Guide so it's not forced on the player

2) Things that are needed to enable morality:
- evil solutions to quests (no, asking for a reward is not evil)
- evil ending (essentially full rework of main questline)
- consequences of your choice/impact on the world&characters
- awareness of NPC to your actions (ex. theft)
- NPC schedules (ex. sleep at night)
- punishment, detention, expulsion, Azkaban
- enforcements (prefects, Aurors)


You also need someone that makes sense in terms of romance. Considering your apparent age your only option playing a male would be natsai, though as a girl you would have sebastian, weasley (forgot his first name) and Ominis. All the other girls you encounter in the game are a bit young to be a romantic interest for a 16-17 year old. Maybe it's just me, but most of them look like they are 12-13.
Last edited by Edmund Greyfox; Feb 20, 2023 @ 2:57pm
annedoe Feb 20, 2023 @ 2:57pm 
Originally posted by Edmund Greyfox:
Originally posted by Harris:
As much as I'd love both things to be in the game, I don't see how could they make it in the current state.

1) Things that are needed to enable romance:
- create a follower/party system
- create a system of hanging out with friends/having dates
- create a system of giving gifts
- introduce an affinity system with benefits at certain thresholds
- create new events/animations/lines etc.
- disconnect companions from 100%-ing Field Guide so it's not forced on the player

2) Things that are needed to enable morality:
- evil solutions to quests (no, asking for a reward is not evil)
- evil ending (essentially full rework of main questline)
- consequences of your choice/impact on the world&characters
- awareness of NPC to your actions (ex. theft)
- NPC schedules (ex. sleep at night)
- punishment, detention, expulsion, Azkaban
- enforcements (prefects, Aurors)


You also need someone that makes sense in terms of romance. Considering your apparent age your only option playing a male would be natsai, though as a girl you would have sebastian, weadley (forgot his first name) and Ominis. All the other girls you encounter in the game are a bit young to be a romantic interest for a 16-17 year old. Maybe it's just me, but most of them look like they are 12-13.


There's two of age girls. Natai AND Poppy.
Edmund Greyfox Feb 20, 2023 @ 3:02pm 
Originally posted by annedoe:
Originally posted by Edmund Greyfox:


You also need someone that makes sense in terms of romance. Considering your apparent age your only option playing a male would be natsai, though as a girl you would have sebastian, weadley (forgot his first name) and Ominis. All the other girls you encounter in the game are a bit young to be a romantic interest for a 16-17 year old. Maybe it's just me, but most of them look like they are 12-13.


There's two of age girls. Natai AND Poppy.

I think Poppy looks like a 12- 13 year old.
annedoe Feb 20, 2023 @ 3:03pm 
Originally posted by Edmund Greyfox:
Originally posted by annedoe:


There's two of age girls. Natai AND Poppy.

I think Poppy looks like a 12- 13 year old.

Poppy is in YOUR class so she's 15 years old. Not 13. If she was she wouldn't be in YOUR class.
SotiCoto Feb 20, 2023 @ 3:12pm 
Originally posted by Kitna:
2.) Morality system of some kind. Using the unforgivable curses in the presence of the wrong people should result in some kind of punishment. There really isn't any feel of being a dark wizard when there are no consequences to being "bad". It simplifies it down to just being another spell.
Descendo, Descendo, Descendo, Ancient Magic ...
Sorry what? Instant death spell? No thanks. It doesn't give the satisfying squishy noises of a head smashing repeatedly against the ground.

-50 Morality.
Fading_Drifter Feb 20, 2023 @ 3:17pm 
romance would be nice if adults did not play games but i personally have no interest in dating a 12 year old even in a video game. morality system would be cool though.
Edmund Greyfox Feb 20, 2023 @ 3:56pm 
Originally posted by annedoe:
Originally posted by Edmund Greyfox:

I think Poppy looks like a 12- 13 year old.

Poppy is in YOUR class so she's 15 years old. Not 13. If she was she wouldn't be in YOUR class.

I didn't notice we were supposed to be the same age. but i stand by my assertion that she looks like she's 13. Either that or she's a naturally short late bloomer. :)
annedoe Feb 20, 2023 @ 4:40pm 
Originally posted by Edmund Greyfox:
Originally posted by annedoe:

Poppy is in YOUR class so she's 15 years old. Not 13. If she was she wouldn't be in YOUR class.

I didn't notice we were supposed to be the same age. but i stand by my assertion that she looks like she's 13. Either that or she's a naturally short late bloomer. :)

Yes all of the main compains are in your classes because they're in YOUR year (5th year) if they weren't fifth year they wouldn't be in your classes. Zeonbia is 11 years old is a first year and someone else- I forget who is a 3rd year and isn't in your class.
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Date Posted: Feb 20, 2023 @ 11:43am
Posts: 14